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Pull requests: pmndrs/drei
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fix: don't break ContactShadows when moved
#2758
opened Jul 24, 2026 by
s9ferech
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1 of 3 tasks
fix(Html): recompute occlusion when the occlude prop changes
#2757
opened Jul 22, 2026 by
yourlcfr
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fix(TrackballControls): work under frameloop="demand"
#2756
opened Jul 21, 2026 by
yourlcfr
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fix(Preload): compileAsync, frustum-culled objects, onComplete signal
#2755
opened Jul 21, 2026 by
yourlcfr
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fix(StatsGl): update stats-gl to ^4.2.3 and fix hidden panel
#2754
opened Jul 17, 2026 by
ovaar
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1 task done
[v11] Feat: Add Inspector component
#2753
opened Jul 11, 2026 by
FarazzShaikh
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2 of 3 tasks
fix(Backdrop): type props with BackdropProps
#2751
opened Jul 10, 2026 by
wbrunovieira
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1 of 3 tasks
fix(GradientTexture): regenerate texture when any gradient input changes
#2750
opened Jul 8, 2026 by
wbrunovieira
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1 of 3 tasks
docs(GradientTexture): add storybook story
#2749
opened Jul 6, 2026 by
wbrunovieira
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2 of 3 tasks
fix(MeshTransmissionMaterial): support stencil buffer in render targets
#2748
opened Jun 20, 2026 by
fremorie
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2 of 3 tasks
fix(TrackballControls): invalidate on user input with demand frameloops
#2746
opened Jun 11, 2026 by
DevTomUK
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fix(SpriteAnimator): load image-only spritesheets
#2734
opened May 15, 2026 by
raashish1601
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feat(Select): customisable box-select activator
#2730
opened May 13, 2026 by
SAY-5
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2 tasks done
Fix GizmoHelper ViewCube radius to use focus point
#2729
opened May 11, 2026 by
raashish1601
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fix(core): preserve Svg renderOrder when explicit
#2728
opened May 11, 2026 by
raashish1601
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What’s not been updated in a month: updated:<2026-06-28.