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Lightmaps look different in trad vk renderer #811

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@w23

It would seem like lightmaps color values are not processed/applied correctly in traditional Vulkan renderer. They look quite a bit different from GL renderer.

test_blendmode.bsp screenshots:
GL:

Image

VK:
Image

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    bugSomething isn't workingtradOnly affects traditional renderingvisual bugVisual glitches, something looks incorrectly

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