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Different GPU storage structures padding on Intel Arc
bugSomething isn't workingSomething isn't workingStatus: Open.#815 In w23/xash3d-fwgs;Depth subpass flags (-vkvalidate crash)
bugSomething isn't workingSomething isn't workingStatus: Open.#814 In w23/xash3d-fwgs;Use
ref/commonthingsmaintenanceGeneral code maintenance, small improvements, missing small utility features, upstream support, etc.General code maintenance, small improvements, missing small utility features, upstream support, etc.refactoringImprovement of the code baseImprovement of the code baseStatus: Open.#813 In w23/xash3d-fwgs;Lightmaps look different in trad vk renderer
bugSomething isn't workingSomething isn't workingtradOnly affects traditional renderingOnly affects traditional renderingvisual bugVisual glitches, something looks incorrectlyVisual glitches, something looks incorrectlyStatus: Open.#811 In w23/xash3d-fwgs;SDL3 support
engineEngine stuffEngine stuffgood first issueGood for newcomersGood for newcomersmaintenanceGeneral code maintenance, small improvements, missing small utility features, upstream support, etc.General code maintenance, small improvements, missing small utility features, upstream support, etc.Status: Open.#810 In w23/xash3d-fwgs;Multiple Importance Sampling (MIS)
enhancementNew feature or requestNew feature or requestperformancePerformance improvement neededPerformance improvement neededStatus: Open.#804 In w23/xash3d-fwgs;rocket_frenzy.bsp: Max number of polygon lights 256 reached
bugSomething isn't workingSomething isn't workingStatus: Open.#792 In w23/xash3d-fwgs;Support advanced texture light aka
light_surfaceand fix overlit mapsbugSomething isn't workingSomething isn't workinggood first issueGood for newcomersGood for newcomersvisual bugVisual glitches, something looks incorrectlyVisual glitches, something looks incorrectlyStatus: Open.#791 In w23/xash3d-fwgs;contamination.bsp: Maximum number of kusochki exceeded
bugSomething isn't workingSomething isn't workingStatus: Open.#790 In w23/xash3d-fwgs;assert BOUNDED_ARRAY_HAS_SPACE when flashlight on c4a1 and ba_xen3 on load
bugSomething isn't workingSomething isn't workingStatus: Open.#788 In w23/xash3d-fwgs;patch: _xvk_surface_id+_light on the brush-entities are broken
autotestThings useful for automated testing/CIThings useful for automated testing/CIbugSomething isn't workingSomething isn't workingpatchingRelated to pathing vanilla game dataRelated to pathing vanilla game dataregressionWhat worked but was brokenWhat worked but was brokenvisual bugVisual glitches, something looks incorrectlyVisual glitches, something looks incorrectlyStatus: Open.#787 In w23/xash3d-fwgs;Incorrect gamma for skyboxes (trad)
bugSomething isn't workingSomething isn't workingtradOnly affects traditional renderingOnly affects traditional renderingvisual bugVisual glitches, something looks incorrectlyVisual glitches, something looks incorrectlyStatus: Open.#784 In w23/xash3d-fwgs;