Releases: z3y/ClusteredBIRP
Releases · z3y/ClusteredBIRP
v0.3.1
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z3y
released this
25 May 18:24
Disabled audiolink by default on the light particle material
v0.3.0
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z3y
released this
25 May 16:04
Clustered Particle Lights
Fallback unity non important light for players
v0.2.9
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z3y
released this
24 Mar 10:30
v0.2.8
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z3y
released this
19 Feb 18:59
Added a define DISABLE_CBIRP_REFLECTIONS for disabling reflection probes for the lit shader config
v0.2.7
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z3y
released this
19 Feb 18:17
Added Texture Color support
This allows using the lowest mip (average color of the texture) as the light color, for example with video player textures
v0.2.6
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z3y
released this
05 Nov 16:28
v0.2.5
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z3y
released this
20 Jun 11:07
Update Editor GUI
Add MenuItem for creating lights Game Object > Light > CBIRP > Point Light
v0.2.4
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z3y
released this
18 Dec 20:47
v0.2.3
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z3y
released this
16 Nov 21:58
Made light properties animatable
Added explanation how it works in readme
Fixed light data from appearing in other cameras
v0.2.2
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z3y
released this
01 Nov 22:32
Fixed a bug with the previous update
Limited max reflection probes to 32 - cant fit 64 in a texture array