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Releases: z3y/ClusteredBIRP

v0.3.1

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@z3y z3y released this 25 May 18:24
  • Disabled audiolink by default on the light particle material

v0.3.0

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@z3y z3y released this 25 May 16:04
  • Clustered Particle Lights
  • Fallback unity non important light for players

v0.2.9

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@z3y z3y released this 24 Mar 10:30
be7be27

v0.2.8

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@z3y z3y released this 19 Feb 18:59
  • Added a define DISABLE_CBIRP_REFLECTIONS for disabling reflection probes for the lit shader config

v0.2.7

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@z3y z3y released this 19 Feb 18:17
  • Added Texture Color support
  • This allows using the lowest mip (average color of the texture) as the light color, for example with video player textures

v0.2.6

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@z3y z3y released this 05 Nov 16:28
96c6d97

v0.2.5

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@z3y z3y released this 20 Jun 11:07
  • Update Editor GUI
  • Add MenuItem for creating lights Game Object > Light > CBIRP > Point Light

v0.2.4

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@z3y z3y released this 18 Dec 20:47

Unity 2022 fixes

v0.2.3

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@z3y z3y released this 16 Nov 21:58
  • Made light properties animatable
  • Added explanation how it works in readme
  • Fixed light data from appearing in other cameras

v0.2.2

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@z3y z3y released this 01 Nov 22:32
  • Fixed a bug with the previous update
  • Limited max reflection probes to 32 - cant fit 64 in a texture array