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UnrealFP

FP inspired blueprints for the Unreal Engine

Work in progress

UnrealFP is a Work in Progress. The main goals are:

  1. Reduce the size of blueprints by replacing common ForEachLoop and Branch use cases
  2. Reduce the number of defects/bugs by promoting a linear blueprint construction

Not convinced? See the video

<iframe width="560" height="315" src="https://www.youtube.com/embed/Xx20yftawsY?si=whI5ZrJwfAlUIGRj" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>

Note

The video was created before most of the functions were converted to pure blocks!

Unreal Engine

This is an Unreal Engine Plugin.

Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere.

Unreal® Engine, Copyright 1998 – 2024, Epic Games, Inc. All rights reserved.

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Unreal Engine Blueprint Abstractions Inspired from FP

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