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tsraveling/README.md

Hi there! 👋

I'm Tim Raveling, a senior software engineer with 20 years of web and mobile experience.

  • 🔨 My areas of expertise:

    • Leadership and top-level architecture and software design
    • Full stack web development: React, Angular, Node, Express, Nest, Postgres, MySQL
    • Cross-platform mobile development: React Native (Universal), Swift (iOS), Kotlin (Android)
    • Command-line Tooling: C++, Node, Go, and more recently Rust
    • DevOps: nginx, AWS, GCS, bash, custom githook deployments
    • Game Development: Godot, Unity, C++, Rust.
  • 🛠️ Open-source tools I've built:

    • Dispositio — a terminal tool for planning large projects in plain markdown (Go).
    • Furnace — an app for tracking meals and calory goals in the terminal (Go).
    • Igor — a helpful assistant for gamedev mad scientists: packs sprites, generates animations, and handles general pipeline work. Godot only for now. (Go)
    • Art Roulette — a little Godot app for running drawing exercises on your own local machine, using your own reference image library! (Godot)
    • Skald - a new narrative scripting language for use in game design. Under construction, but beta release coming soon!
  • 💬 Ask me about:

    • My very strong opinions on open source and the future of online communities
    • Why I switched from VSCode to Vim

Pinned Loading

  1. skald skald Public

    A code-forward interactive fiction toolset that compiles to JSON. Sublime syntax file included; Godot integration coming soon.

    C++ 2 1

  2. game-of-life game-of-life Public

    A C++ / SDL3 implementation of Conway's Game of Life.

    C++

  3. dispositio dispositio Public

    Dispositio is a terminal tool for planning large projects in simple markdown.

    Go 13

  4. furnace furnace Public

    A terminal application for tracking what you eat, as frictionlessly as possible. Add food quickly, look up the nutrition later, and set easy autocomplete meals and snacks for easy logging in the fu…

    Go 1

  5. igor igor Public

    A helpful assistant for all of the gamedev mad scientists out there. Packages sprites, generates animations, and does general pipeline work. Godot only (for now).

    Go

  6. nvim-config nvim-config Public

    My custom neovim config

    Lua