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Config
nixie123 edited this page Mar 3, 2025
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debug: false
metrics: true
pack-type: folder
namespace: "betterhealthbar"
default-duration: 60
build-folder: "BetterHealthBar/build"
default-height: 1
look-degree: 20
look-distance: 15
merge-other-folder: []
create-pack-mcmeta: false
enable-self-host: true
self-host-port: 8163
number-format: "#,###.0"
blacklist-entity-type:
- ARMOR_STAND
- TEXT_DISPLAY
- BLOCK_DISPLAY
- ITEM_DISPLAY
disable-to-invulnerable-mob: true
disable-to-invisible-mob: true
shaders:
text.vsh: true
text.fsh: true
use-core-shaders: true
show-me-healthbar: true
resource-pack-obfuscation: false
The options to check are as follows:
This will be updated in the future, but please make sure to set it to false
Displays when within the field of view.
Defines the maximum distance at which the healthbar is visible.
pack-type: folder #folder, zip, none
build-folder: "BetterHealthBar/build"
If you are using Nexo, set pack-type to none. This allows the pack to be automatically merged when reloading Nexo.
If you do not want automatic merging, change pack-type to zip and set build-folder as follows:
build-folder: Nexo/pack/external_packs/betterhealthbar3
If you are not using Nexo, the resource pack will be generated in the build-folder location. merge it manually.
shaders:
text.vsh: true
text.fsh: true
use-core-shaders: true
To make the shader visible to players while active, set use-core-shaders to false
For better performance, it is recommended to keep it true.
This is not the official wiki