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nixie123 edited this page Mar 3, 2025 · 4 revisions
debug: false
metrics: true
pack-type: folder
namespace: "betterhealthbar"
default-duration: 60
build-folder: "BetterHealthBar/build"
default-height: 1
look-degree: 20
look-distance: 15
merge-other-folder: []
create-pack-mcmeta: false
enable-self-host: true
self-host-port: 8163
number-format: "#,###.0"
blacklist-entity-type:
  - ARMOR_STAND
  - TEXT_DISPLAY
  - BLOCK_DISPLAY
  - ITEM_DISPLAY
disable-to-invulnerable-mob: true
disable-to-invisible-mob: true
shaders:
  text.vsh: true
  text.fsh: true
use-core-shaders: true
show-me-healthbar: true
resource-pack-obfuscation: false

The options to check are as follows:

enable-self-host

This will be updated in the future, but please make sure to set it to false

look-degree

Displays when within the field of view.

look-distance

Defines the maximum distance at which the healthbar is visible.

build-folder + pack-type

pack-type: folder #folder, zip, none
build-folder: "BetterHealthBar/build"

If you are using Nexo, set pack-type to none. This allows the pack to be automatically merged when reloading Nexo. If you do not want automatic merging, change pack-type to zip and set build-folder as follows:

build-folder: Nexo/pack/external_packs/betterhealthbar3  

If you are not using Nexo, the resource pack will be generated in the build-folder location. merge it manually.

shaders

shaders:
  text.vsh: true
  text.fsh: true
use-core-shaders: true

To make the shader visible to players while active, set use-core-shaders to false

For better performance, it is recommended to keep it true.

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