A file-based Unity automation bridge for AI coding assistants, enabling logs, compilation, asset/prefab operations, scene editing, and screenshots without MCP.
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Updated
May 15, 2026 - C#
A file-based Unity automation bridge for AI coding assistants, enabling logs, compilation, asset/prefab operations, scene editing, and screenshots without MCP.
Official implementation of CVPR25 paper "Decompositional Neural Scene Reconstruction with Generative Diffusion Prior"
[SIGGRAPH 2025] ReStyle3D: Scene-level Appearance Transfer with Semantic Correspondences
Official implementation of ICCV25 paper "Trace3D: Consistent Segmentation Lifting via Gaussian Instance Tracing"
[WACV'26] Inpaint360GS: Efficient Object-Aware 3D Inpainting via Gaussian Splatting for 360° Scenes
[3DV 2026] Code for "RGS-DR: Deferred Reflections and Residual Shading in 2D Gaussian Splatting"
Single-image multi-style scene editor with per-object 3D lift. Stylise interior photos through 53 presets across 6 categories, segment any object with SAM 2, and rotate it as a 3D mesh and all in a browser. Apple Silicon first, CUDA optional.
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