Add-on for Blender that allows the transfer of animations and poses from one armature to another
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Updated
Aug 9, 2026 - Python
Add-on for Blender that allows the transfer of animations and poses from one armature to another
Code for "PHUMA: Physically Reliable Humanoid Locomotion Dataset"
Turn any video into a Mixamo-rig animation - GVHMR estimator, spec-driven retarget, FK apply in Blender via MCP. Works with any Mixamo character; built to be operated end-to-end by an AI agent.
A.K.A. Fourier Advanced Robot Teleoperation System (F.A.R.T.S.) 💨
Image processing method that allows to remove an object from a photo.
3D Avatar Lip Synchronization from speech (JALI based face-rigging)
High-precision hand pose retargeting for multiple dexterous hands. Supports Vision Pro, Quest 3, camera, and more.
Open-source HandUMI software for synchronized bimanual data collection and retargeting to any bimanual robot. Includes calibration, QA, replay, and teleoperation.
Blender Addon, Tools for Character Rig Conversion
Data structures and utilities for skeleton animations.
Animation and pose retargeting solver for 3D humanoid characters using Threejs.
Retarget Skeleton to another skeleton in ue5, both using ue4 rig way & IK Retargeter mode
Collecting teleoperation data across diverse robotic platforms with Real-Robo!
Полная документация Яндекс Директа в Markdown (509 страниц). Стратегии, таргетинги, кампании, модерация, оплата, API. Complete Yandex Direct documentation in Markdown.
Convert NVIDIA ARDY motion output (.npz) to BVH/FBX for Blender, Unity, Unreal
Personalized Virtual Webcam for WebRTC
A curated list of papers, datasets, simulators, hardware platforms, and open-source resources for dexterous robot hands and hand-object manipulation.
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