⚡ Bolt: Optimize spatial scan via inline squared distance in ManifoldPoint::is_neighbor#92
Conversation
- Replaced `libm::sqrt` with squared distance calculation in `is_neighbor`. - Added early exit condition `!(sum < eps_sq)`. - Updated `.jules/bolt.md` with learning. Co-authored-by: teerthsharma <[email protected]>
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💡 What: Optimized
ManifoldPoint::is_neighborby replacing the standard Euclidean distance check (which uses an expensivesqrtoperation) with an inline squared distance calculation and an early exit condition.🎯 Why: In
SparseAttentionGraph::add_point, theis_neighborfunction is a hot path called frequently during point addition (O(N) spatial scan). Avoidingsqrtand exiting early drastically reduces processing overhead in this critical section.📊 Impact: Significantly reduces the computational overhead of constructing the sparse attention graph by eliminating
libm::sqrtcalls and bypassing full distance calculations when thresholds are exceeded early.🔬 Measurement: Run the test suite (
cargo test -p aether-core) to verify that the topological clustering and manifold embedding tests pass perfectly. The exact distance is no longer computed when unnecessary, improving throughput.PR created automatically by Jules for task 4643858045170319191 started by @teerthsharma