Yooooooooooo new release, we hit v0.9.0.
I was hoping to have xanims fixed for Blender 4 by the time i reached v0.9.0, but i guess not. That's next though!
NOTE
If you've updated within the last week (22th May '25 to 29th May '25) then you might have to re-install the plugin, cause I packaged the release wrong and it made the updater break, and now it's not going to update anymore (it's also potentially bricked the plugin so it won't work at all). This is COMPLETELY MY FAULT, just re-install the plugin like so:
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Download
_pv_blender_cod.zipfrom below and put it somewhere (just save it somewhere, Blender will extract it for you in a min). -
Go to Edit > Preferences > Add-ons and search for
pv_blender_cod& uninstall it.

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Then click "Install from Disk", and choose the .zip file you downloaded.
Sorry again lmao
Changelog
- Fixed an issue where trying to export objects that are not available in edit mode would cause an error
- Patched APE throwing "Vertex Normal is 0" error on exported XModel files.
- Cleaned up / rewrote / optimised some boilerplate code.
- ... probs some other stuff i can't remember, it's 3am lmao