[core] Add dynamic IconNext component - #8177
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[core] Add dynamic IconNext component and typed next icon namesBuild artifact links for this commit: documentation | landing | table | demo | storybookThis is an automated comment from the deploy-preview CircleCI job. |
[docs] Add IconNext documentation page and exampleBuild artifact links for this commit: documentation | landing | table | demo | storybookThis is an automated comment from the deploy-preview CircleCI job. |
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[docs] Add IconNext documentation page and exampleBuild artifact links for this commit: documentation | landing | table | demo | storybookThis is an automated comment from the deploy-preview CircleCI job. |
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Reconcile IconNextName after static/dynamic mergeBuild artifact links for this commit: documentation | landing | table | demo | storybookThis is an automated comment from the deploy-preview CircleCI job. |
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Reconcile IconNextName after static/dynamic mergeBuild artifact links for this commit: documentation | landing | table | demo | storybookThis is an automated comment from the deploy-preview CircleCI job. |
wipBuild artifact links for this commit: documentation | landing | table | demo | storybookThis is an automated comment from the deploy-preview CircleCI job. |
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Third of three PRs splitting up #8065, stacked on #8175. Adds the dynamic
IconNextcomponent and its runtime icon loader, and strengthens the typing of next icon names.What's here
IconNext(@blueprintjs/core) renders a next-gen icon from a string name, loading its paths asynchronously on first use (autoLoad, on by default). It also accepts an element for passthrough, and switches betweenoutlined(default) andfilledvariants, falling back to outlined when an icon has no filled variant.IconsNextruntime loader +defaultNextIconPathsLoader(@blueprintjs/icons/next) cache loaded paths and dynamically import the generatedpaths/chunk. The component generator now also emits these path modules, so the static and dynamic pipelines share one generator.BlueprintIconsNextis a string-literal union of every next icon name, generated from the manifest. It replaces the oldstring-basedNextIconName(kept as an alias), so passing an unknown name toIconNextorIconsNext.loadis now a compile error.IconNextNamesis a PascalCase-keyed name object (IconNextNames.Play === "play"), the next-gen counterpart toIconNames.How to use
Stack
@blueprintjs/icons/nexticon components #8175)IconNextcomponent