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simpac

A meek peon, simulation package of mine.

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What's inside

A collection of things I found studying computer animation that make real-time simulation of rigid bodies, soft bodies, and cloth possible. I try various integration schemes, solver regimes, and real-time orchestration of them.

Structure

small/       individual experiments
medium/      some mid-scale projects
large/       larger projects
modules/     reusable libraries
papers/      paper implementations
third_party/ external deps
resources/   shared assets

Build

Requires bazel.

# cloth sim
bazel run //small/cloth:main -c opt

Demos

Live wasm demos at minseopark.vercel.app/lab

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SIMulation PACkage.

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