perftest: Fix handshake deadlock by adding timeouts#381
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Currently, if one side (e.g., the server) fails during the handshake phase inside `ctx_hand_shake` (specifically in `rdma_write_keys`) and exits, the peer (client) remains blocked indefinitely. This deadlock occurs because `rdma_read_keys` function uses an infinite loop to poll the CQ without a timeout. This patch prevents the deadlock by: adding a timeout mechanism to the `ibv_poll_cq` loop in `rdma_read_keys`. This ensures that the waiting process terminates with an error if the peer fails to respond within a reasonable timeframe (default 60s). Signed-off-by: Ruizhe Zhou <zhouruizhe@resnics.com>
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Currently, if one side (e.g., the server) fails during the handshake phase inside
ctx_hand_shake(specifically inrdma_write_keys) and exits, the peer (client) remains blocked indefinitely.This deadlock occurs because
rdma_read_keysfunction uses an infinite loop to poll the CQ without a timeout. This patch prevents the deadlock by: adding a timeout mechanism to theibv_poll_cqloop inrdma_read_keys.This ensures that the waiting process terminates with an error if the peer fails to respond within a reasonable timeframe (default 60s).