Removed busyloop from SDL_GPUFence on MacOS#15223
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alexgu754 wants to merge 3 commits intolibsdl-org:mainfrom
Open
Removed busyloop from SDL_GPUFence on MacOS#15223alexgu754 wants to merge 3 commits intolibsdl-org:mainfrom
alexgu754 wants to merge 3 commits intolibsdl-org:mainfrom
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Before, MetalFence was implemented as simply a busy loop on an atomic int on metal, meaning the cpu would busy wait on the gpu to finish taking power from it and decreasing battery life. This was the only kind of cpu-gpu syncing (apart from requesting a swapchain) and it is rediculous.
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slouken
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Mar 17, 2026
slouken
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Mar 17, 2026
slouken
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Mar 17, 2026
Co-authored-by: Sam Lantinga <slouken@libsdl.org>
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Description
Before, MetalFence was implemented as simply a busy loop on an atomic int on metal, meaning the cpu would busy wait on the gpu to finish taking power and resources from it and decreasing the battery life. This was the only kind of cpu-gpu syncing (apart from requesting a swapchain)
What's Implemented
This uses the commandbuffer's actual method [waitUntilCompletion] and .status