A personal time-boxed project.
January 31, 2026 | GMT +8
February 13, 2026 | GMT +8
January 31, 2026 | GMT +8
- Initial Commit
February 2, 2026 | GMT +8
- Major completion to the core logics which includes but are not limited to:
- Core element transitons
- Game to web event listener
- Demo login page
on_readycustom loading screen (replaces Godot's native loading screen)
- Added the (unfinished) game's export files for debugging
February 3, 2026 | GMT +8
- [Godot]: New additions/changes:
- New wall textures
- Improved lighting
- New Footstep Sounds
- Pause timer on click, to prevent spam clicking
February 13, 2026 | GMT +8
- Finished the surprise page
- [Godot]: New additions/changes:
- Fixed speed & deceleration amount so it no longer stops exactly right before hitting the end wall
- Gary