A prototype for trading digital games between users without publisher involvement.
Each game entitlement is cryptographically signed (Ed25519) to a specific user. When you swap, the signature is re-bound to the new owner. No server, no middleman, no permission required.
Try the demo → (https://permaswap.vercel.app/)
When you "buy" a digital game today, you're actually buying a revocable licence. The publisher can remove it, the store can close, and you can never resell it. Permaswap demonstrates that this is a technical choice, not a technical necessity.
No build step. Open index.html in a browser, or:
npx serve .