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metacraft

Skills, patterns, and workflow architecture for AI-assisted development.

What this is

A curated collection of practices for working with AI agents. Not prompts. Not templates. Constraints born from contact with reality, tested across hundreds of sessions, refined until they hold.

The core idea: the meta-skill of agentic development is naming the unnamed. Agents produce plausible echoes. Context silently compresses. Intentions degrade across handoffs. The craft is observing what the work is doing to you and the work, then crystallizing that into stable constraints. Naming isn't commentary: it's control.

These patterns are tool-agnostic. They work across Claude Code, Codex, and other agentic harnesses. Adapt them to your setup.

Skills

Skill Description
Gather Mid-session composting. Pause, collect, commit, clean the ground.
Meta-Agent One agent stays high. Never descends into implementation.
Genesis Close the circle before opening the work.
Session Lifecycle Design for session boundaries instead of being surprised by them.
Tmux Lanes Your tmux window is an instrument. Tune it.
Lanes Status Quick view of every pane: what's running, what's idle, what's ready.
Lanes Plan Propose lane allocations with sequencing logic.

Philosophy

See PHILOSOPHY.md for the deeper treatment: artifact-first epistemology, the compiler pipeline, and what it means that words compile now.

License

Apache-2.0

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Name the unnamed. Skills and workflow architecture for AI-assisted development.

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