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I updated the pull request. Removed all files that are not in upstream (desktop, icons). Updated the patches. And also added a reference to the use of the openal code from dhewm3 in Makefile (used in patches). |
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Hello!
This is a port of idTech4A++ Engine, providing the game (Doom 3 /Prey / Quake 4) for OpenBSD.
It is open source based on id-Software/DOOM-3: Doom 3 GPL source release and restored clients for Prey and Quake4.
Uses GPL-3 licensed SDK for android versions of the game:
https://github.com/glKarin/idtech4amm_doom3_sdk
https://github.com/glKarin/idtech4amm_quake4_sdk
https://github.com/glKarin/idtech4amm_prey_sdk
since the project was originally for android.
Tested on amd64 architecture on OpenBSD 7. 7 installed on real hardware:
ASUS TUF GAMING B450M-PRO II
AMD Ryzen 5 5600G
AMD Radeon RX 580 PowerColor.
(amdgpu)
Works as good as on Linux.
send to ports@ 2025-19-05
Video:
https://www.youtube.com/watch?v=KaN5iB0dEYI
https://www.youtube.com/watch?v=V1f6vknHgfw
https://www.youtube.com/watch?v=vLWXX1UwX9c
I want to add this to the official ports tree, so please
leave any feedback or suggestions on how to improve it. Thanks!
Source on Github:
https://github.com/glKarin/com.n0n3m4.diii4a