Building software that reduces unnecessary steps and makes digital experiences simpler, more intuitive, and more immersive.
I am a Computer Science student at Daejeon University.
I am interested in Computer Graphics, Computer Vision, XR, and user-centered software development.
My long-term goal is to improve how people experience digital and virtual environments by making interactions more intuitive, immersive, and accessible.
At the same time, I enjoy building practical tools that reduce repetitive steps and improve everyday usability.
I want to become a developer who reduces friction between users and technology.
Visual computing, spatial understanding, and human-centered interaction.
- Image-Based Modeling & Rendering
- 3D Scene Reconstruction
- Neural Radiance Fields
- 3D Gaussian Splatting
- Spatial Perception for XR
- Hand Tracking and Interaction in Virtual Reality
- User Experience and Workflow Simplification
I believe the future of virtual reality starts with machines that can truly see and understand space — and I want to be part of building that.
A Windows utility concept designed to simplify audio device switching by reducing repetitive manual setup steps.
This project focuses on improving user convenience in situations where users frequently switch between audio devices such as headsets, speakers, Bluetooth earphones, and communication devices.
| Feature | Description | Goal |
|---|---|---|
| Bluetooth Auto Switching | Automatically applies a reconnected Bluetooth device as the default audio device | Reduce repeated manual setup |
| Default Communication Device Sync | Syncs the default communication device when the default playback device changes | Reduce confusion in communication apps |
| Program-specific Device Toggle | Switches between predefined device pairs based on the foreground program | Support context-aware switching |
| 5-second Undo | Allows quick recovery after an unintended device change | Prevent accidental switching |
The core idea of this project is not just switching audio devices.
It is about reducing the steps users repeatedly go through and making the overall workflow faster, simpler, and more intuitive.
The goal is to make users feel:
“This became simpler than before.”
I care about software that solves small but repeated inconveniences.
Whether it is a Windows utility tool or an XR interaction system, I want to build technology that reduces friction and helps users complete tasks more naturally.
My current development direction focuses on:
- Reducing unnecessary user actions
- Simplifying repeated workflows
- Designing practical utility software
- Improving everyday user experience
- Connecting visual computing with intuitive interaction
I have been building my foundation through programming, software engineering, operating systems, databases, networks, data science, and application development courses at Daejeon University.
Daejeon University
B.S. in Computer Science
2023 – Present
Relevant coursework and interests:
- Programming
- Data Structures
- Operating Systems
- Computer Networks
- Database Systems
- Software Engineering
- Computer Graphics
- Data Science
- Artificial Intelligence
- Capstone Design
- Making technology more intuitive and accessible
- Reducing unnecessary steps in user workflows
- Building practical tools that improve everyday usability
- Exploring visual computing for immersive virtual experiences
- Designing systems that understand user context and spatial information
- Developing my capstone design project
- Studying Computer Graphics and Computer Vision
- Learning how to design better user-centered software
- Building tools that solve small but real inconveniences
