Displacement map shaders & misc shaders#96
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exeldro merged 3 commits intoexeldro:masterfrom Dec 26, 2025
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Quadrilateral Crop
Inverse of a Corner Pin, distort image using 4 points polygon back to corners.
Useful to flatten perspective (tip: resize/crop source to your desired size before moving points for easier configuration).
Example:
Noise shader
A simple pseudo-random white noise shader. Can be useful for adding tiny grain to an image.
Normal Map shader
Based on NormalMap-Online website by @cpetry
Example:
Displacement Map shader (simple)
From a Displacement Map / Normal map, distort image in X and Y (red and green channels of map).
Note:
Example:
Displacement Map shader (advanced)
Additonnal effects with displacement for more advanced results:
Example:
Note
Displacement map shaders are duplicated in 2 versions:
Normal: The filter is applied to the background image, and you have to fill the Mask Layer input.
Invert: The filter is applied to the mask layer and you have to fill the background layer.
I was not able to make the swap through a single boolean (i'm no expert in making shaders, particularly in OBS, but it seems compilation does not accept a dynamic reference to a texture...).