Skip to content

Update export_presets.cfg with Godot 4.6#2074

Merged
manuq merged 1 commit intomainfrom
wjt/update-export-presets-cfg-with-godot-4-6
Mar 23, 2026
Merged

Update export_presets.cfg with Godot 4.6#2074
manuq merged 1 commit intomainfrom
wjt/update-export-presets-cfg-with-godot-4-6

Conversation

@wjt
Copy link
Member

@wjt wjt commented Mar 23, 2026

After opening the Export… dialog, making no changes, and saving the
project, this is what gets saved. Commit it so that we don't get
spurious changes to this file in other commits.

After opening the Export… dialog, making no changes, and saving the
project, this is what gets saved. Commit it so that we don't get
spurious changes to this file in other commits.
@wjt wjt requested a review from a team as a code owner March 23, 2026 10:19
@github-actions
Copy link

Play this branch at https://play.threadbare.game/branches/endlessm/wjt/update-export-presets-cfg-with-godot-4-6/.

(This launches the game from the start, not directly at the change(s) in this pull request.)

@manuq manuq merged commit acce81e into main Mar 23, 2026
6 checks passed
@manuq manuq deleted the wjt/update-export-presets-cfg-with-godot-4-6 branch March 23, 2026 13:01
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants