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Flutter.NET

Important

This repository is archived. The project has been renamed to Plumix and moved to github.com/Plumix-Net/Plumix. Please use the new repository for current development, issues, and releases.

Flutter-like UI framework in C#.

Vision

  • Keep Widget/Element/RenderObject architecture as close as practical to Flutter.
  • Make rewriting controls from Flutter (Dart) to C# straightforward, with minimal conceptual translation.
  • Reuse Avalonia mostly as platform infrastructure: app/window host, lifecycle, input plumbing, and drawing backend abstractions.
  • Keep layout and paint behavior inside this framework's render layer.

Definition of Done

  1. App UI is built with Flutter-like widgets and lifecycle primitives (StatefulWidget, State, SetState, reconciliation).
  2. Render/layout/paint behavior is framework-owned (RenderObject/RenderBox/render pipeline), not Avalonia-control-driven UI logic.
  3. Samples demonstrate real framework usage via widget host flow, not only low-level render demos.
  4. Core primitives are stable and close enough to Flutter semantics for practical Dart-to-C# control porting.

Project Tracking

Example

using Avalonia;
using Avalonia.Media;
using Flutter.Widgets;

namespace Flutter.Net;

public sealed class MyApp : StatelessWidget
{
    public override Widget Build(BuildContext context)
    {
        return new Container(
            color: Brushes.White,
            padding: new Thickness(24),
            child: new Column(
                children:
                [
                    new Text("Hello, Flutter.NET"),
                    new SizedBox(height: 12),
                    new Text("Render tree is driven by Flutter-like widgets.")
                ]
            )
        );
    }
}

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Flutter fork on C#

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