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Releases: diasurgical/devilutionx-asset-optimizer

For DevilutionX 1.5.x

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@glebm glebm released this 29 Dec 07:26

Restores incorrectly removed snakb.trn that is actually used by the Azure Drake

Compatible with DevilutionX v1.5.1

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@glebm glebm released this 02 Sep 13:20
Bump zlib to 1.3

1.5.0

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@glebm glebm released this 14 Jun 07:34

Fixes hero corpse widths, adds save files support

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@glebm glebm released this 19 Jan 13:11
1.1.4

1.1.4

spawn.mpq fixes

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@glebm glebm released this 17 Jan 21:03

Note that when used with spawn.mpq, it must be the original one. The mp3-compressed DevilutionX's one is not supported.

Fix missing Doom Guard TRN

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@glebm glebm released this 18 Dec 23:50
1.1.2

1.1.2

1.1.1: Fix widths of sorcerer lightning/fire/magic sprites

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@glebm glebm released this 16 Dec 09:46
1.1.1

1.1.0: Fix widths of warrior attack sprites

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@glebm glebm released this 22 Nov 00:19
  1. Fixes widths for warrior attack sprites.
  2. Splits spell icons from their background to reduce memory usage.

1.0.1

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@glebm glebm released this 14 Oct 04:38

Fixes the widths of bow attack sprites

1.0.0

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@glebm glebm released this 29 Aug 06:15

Initial release