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feat(editor): Scene Editor Orchestrator with dockspace, menus, console, profiler (RF6.6)#88

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LyeZinho merged 1 commit into
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80-scene-editor-orchestrator
May 14, 2026
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feat(editor): Scene Editor Orchestrator with dockspace, menus, console, profiler (RF6.6)#88
LyeZinho merged 1 commit into
mainfrom
80-scene-editor-orchestrator

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Summary

  • Split SceneEditor from a 197-line inline header into clean .hpp/.cpp (RF6.3)
  • Added ImGui Dockspace layout with DockBuilder (Hierarchy left, Inspector right, Viewport center, Asset Browser + Console + Profiler bottom)
  • Main menu bar: File (New/Save/Open/Exit), Edit (Undo/Redo), View (toggle panels)
  • Status bar: scene path, dirty flag (Modified/Saved), undo stack depth
  • Keyboard shortcuts: Ctrl+S save, Ctrl+Z undo, Ctrl+Shift+Z redo, Ctrl+Y redo
  • Console and Profiler window integration as editor members
  • Asset drop handling: drag asset from browser → creates entity with Position2D + Sprite
  • Undo-wrapped scene operations (New Scene clears undo stack, asset drop wraps in undo)

Closes

Closes #80

Related

Continues the M1 editor panel refactoring series after #76 (Hierarchy), #78 (Scene Viewport), #79 (Asset Browser), #77 (Inspector).

@LyeZinho LyeZinho linked an issue May 14, 2026 that may be closed by this pull request
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@LyeZinho LyeZinho merged commit 9cdd3c2 into main May 14, 2026
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@LyeZinho LyeZinho deleted the 80-scene-editor-orchestrator branch May 14, 2026 16:18
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Scene Editor Orchestrator

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