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Pull requests list

Group wgpu dep updates together into one
#22262 opened Dec 24, 2025 by loreball Loading…
Fix handles being split by asset_server_managed. A-Assets Load files from disk to use for things like images, models, and sounds C-Bug An unexpected or incorrect behavior D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22261 opened Dec 24, 2025 by andriyDev Loading…
Add toggle function for virtual time
#22258 opened Dec 24, 2025 by GitGhillie Loading…
Fix Updated images occasionally never displayed on materials A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior P-Regression Functionality that used to work but no longer does. Add a test for this! S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22255 opened Dec 24, 2025 by ItsDoot Loading… 0.18
Make sure swapchain texture views are dropped. A-Rendering Drawing game state to the screen P-Crash A sudden unexpected crash P-Regression Functionality that used to work but no longer does. Add a test for this! S-Needs-Review Needs reviewer attention (from anyone!) to move forward S-Needs-Testing Testing must be done before this is safe to merge
#22254 opened Dec 24, 2025 by tychedelia Loading… 0.18
Solari: Enable directional light soft shadows A-Rendering Drawing game state to the screen D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#22253 opened Dec 24, 2025 by JMS55 Loading… 0.18
Solari: Disable world cache jitter A-Rendering Drawing game state to the screen C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#22252 opened Dec 24, 2025 by JMS55 Loading… 0.18
Move the Gaussian blur shader function into a reusable library. A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Shaders This code uses GPU shader languages D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#22249 opened Dec 23, 2025 by pcwalton Loading…
Rework FloatOrd with total_cmp() and hash by bits A-Math Fundamental domain-agnostic mathematical operations C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Benchmarking This set of changes needs performance benchmarking to double-check that they help S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22248 opened Dec 23, 2025 by leftmostcat Loading…
Virtual geometry 0.18 migration guide
#22247 opened Dec 23, 2025 by JMS55 Loading… 0.18
Make bevy_audio optional for android_shared_stdcxx O-Android Specific to the Android mobile operating system
#22245 opened Dec 23, 2025 by Shatur Loading…
Remove *_api feature from 2d and 3d
#22244 opened Dec 23, 2025 by Shatur Loading…
Make update_tilemap_chunk_indices public
#22243 opened Dec 23, 2025 by apekros Loading…
Fix window resize on software renderers A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples P-Crash A sudden unexpected crash P-Regression Functionality that used to work but no longer does. Add a test for this! S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22242 opened Dec 23, 2025 by natepiano Loading… 0.18
Directional navigation uses edge to edge distance not center to center A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22241 opened Dec 23, 2025 by apekros Loading… 0.18
Solari: Fix bug with wrong viewport size under DLSS A-Rendering Drawing game state to the screen D-Straightforward Simple bug fixes and API improvements, docs, test and examples
#22240 opened Dec 23, 2025 by JMS55 Loading… 0.18
Update wgpu requirement from 27 to 28 C-Dependencies A change to the crates that Bevy depends on
#22231 opened Dec 22, 2025 by dependabot bot Loading…
Make LoadContext::finish add all dependencies, and avoid a second texture load in GltfLoader. A-Assets Load files from disk to use for things like images, models, and sounds A-glTF Related to the glTF 3D scene/model format C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22227 opened Dec 22, 2025 by andriyDev Loading…
Optimize Visibility Systems A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22226 opened Dec 22, 2025 by aevyrie Loading…
Add drag and drop picking example A-Picking Pointing at and selecting objects of all sorts A-UI Graphical user interfaces, styles, layouts, and widgets C-Examples An addition or correction to our examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#22214 opened Dec 21, 2025 by apekros Loading…
impl VisitAssetDependencies for bevy_platform::collections::HashMap A-Assets Load files from disk to use for things like images, models, and sounds C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Design This issue requires design work to think about how it would best be accomplished
#22211 opened Dec 20, 2025 by Strikeless Loading…
Make write_default_meta_file_for_path write the short type path instead of the long type path. A-Assets Load files from disk to use for things like images, models, and sounds C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22208 opened Dec 20, 2025 by andriyDev Loading…
Adds ability to pause in gizmo examples A-Gizmos Visual editor and debug gizmos C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#22207 opened Dec 20, 2025 by kfc35 Loading…
Bundle nonnull deref safety A-ECS Entities, components, systems, and events D-Unsafe Touches with unsafe code in some way S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#22205 opened Dec 20, 2025 by hymm Loading…
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