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fix kmr_04 Goompa cutscene re-enabling player input#164

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DevRubicate wants to merge 1 commit intobates64:mainfrom
DevRubicate:fix/jrtroopa-disable-player-input
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fix kmr_04 Goompa cutscene re-enabling player input#164
DevRubicate wants to merge 1 commit intobates64:mainfrom
DevRubicate:fix/jrtroopa-disable-player-input

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Commit e761295 ("c foliage") refactored the inline include CheckPartnerFlags1000 into the AwaitPartnerGrounded API_CALLABLE and inadvertently flipped the boolean argument on the adjacent DisablePlayerInput call from true to false. The cutscene where Jr. Troopa attacks Goompa flows directly into the Jr. Troopa encounter cutscene before SpeakToPlayer locks the player, so Mario can walk around freely during both cutscenes.

Commit e761295 ("c foliage") refactored the inline include
CheckPartnerFlags1000 into the AwaitPartnerGrounded API_CALLABLE and
inadvertently flipped the boolean argument on the adjacent
DisablePlayerInput call from true to false. The cutscene where Jr.
Troopa attacks Goompa flows directly into the Jr. Troopa encounter
cutscene before SpeakToPlayer locks the player, so Mario can walk
around freely during both cutscenes.
@bates64 bates64 added the fix Bugfix label Apr 29, 2026
@bates64 bates64 requested a review from z64a April 29, 2026 17:04
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