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- Status: Open.#1056 In avianphysics/avian;
- Status: Open.#1045 In avianphysics/avian;
Change
Gravityinto a per-entity component and useDefaultGravity(pub Gravity)as fallbackA-DynamicsRelates to rigid body dynamics: motion, mass, constraint solving, joints, CCD, and so onRelates to rigid body dynamics: motion, mass, constraint solving, joints, CCD, and so onStatus: Open.#1043 In avianphysics/avian;Documentation: cast_move has a wrong description of "skin_width" argument
C-DocsImprovements or additions to documentationImprovements or additions to documentationStatus: Open.#1026 In avianphysics/avian;Panic: Head contact has no island
A-CollisionRelates to the broad phase, narrow phase, colliders, or other collision functionalityRelates to the broad phase, narrow phase, colliders, or other collision functionalityC-BugSomething isn't workingSomething isn't workingP-CrashA sudden unexpected crashA sudden unexpected crashStatus: Open.#1025 In avianphysics/avian;- Status: Open.#1022 In avianphysics/avian;
- Status: Open.#1014 In avianphysics/avian;
- Status: Open.#1011 In avianphysics/avian;
- Status: Open.#1001 In avianphysics/avian;
Delayed Collision, entity sinks before rising up from tile collider
A-CollisionRelates to the broad phase, narrow phase, colliders, or other collision functionalityRelates to the broad phase, narrow phase, colliders, or other collision functionalityC-BugSomething isn't workingSomething isn't workingS-Needs-InvestigationThis issue requires detective work to figure out what's going wrongThis issue requires detective work to figure out what's going wrongStatus: Open.#985 In avianphysics/avian;Misleading warning when the z scale of a collider is 0 on 2d
2DSpecific to two dimensionsSpecific to two dimensionsA-DynamicsRelates to rigid body dynamics: motion, mass, constraint solving, joints, CCD, and so onRelates to rigid body dynamics: motion, mass, constraint solving, joints, CCD, and so onC-UsabilityA quality-of-life improvement that makes Avian easier to useA quality-of-life improvement that makes Avian easier to useD-StraightforwardSimple bug fixes and API improvements, docs, test and examplesSimple bug fixes and API improvements, docs, test and examplesS-Ready-For-ImplementationThis issue is ready for an implementation PR. Go for it!This issue is ready for an implementation PR. Go for it!Status: Open.#984 In avianphysics/avian;ColliderCachePluginis missing a dependency onAssetEvent<Mesh>/bevy_mesh::MeshPluginA-CollisionRelates to the broad phase, narrow phase, colliders, or other collision functionalityRelates to the broad phase, narrow phase, colliders, or other collision functionalityC-UsabilityA quality-of-life improvement that makes Avian easier to useA quality-of-life improvement that makes Avian easier to useP-CrashA sudden unexpected crashA sudden unexpected crashS-Ready-For-ImplementationThis issue is ready for an implementation PR. Go for it!This issue is ready for an implementation PR. Go for it!Status: Open.#983 In avianphysics/avian;