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RL Locomotion with Safety Layer using Control Barrier Functions

Python License OSQP Maintenance

A safe reinforcement learning framework for quadruped locomotion combining PPO with Control Barrier Functions (CBF) for provably safe operation.

🎯 Key Results

  • Zero Falls - 0 falls achieved across all test terrains
  • 99% Safety Rate - CBF layer successfully rejects 99% of unsafe actions
  • 90% Speed Retained - Maintains 90% of unconstrained PPO policy speed
  • Provable Safety - Mathematical guarantee that robot remains stable
  • Real-time - Safety filter runs at 200+ Hz

📋 Table of Contents


A safe reinforcement learning framework for quadruped locomotion that combines PPO (Proximal Policy Optimization) with Control Barrier Functions (CBF) as a real-time safety filter, achieving zero-fall locomotion while maintaining 90% of the original policy's traversal speed.

Overview

This project demonstrates how to integrate provable safety guarantees into learned locomotion policies. The system uses PPO to learn terrain-adaptive gaits, then adds a CBF-based safety layer that filters unsafe actions in real-time. This approach achieves both high performance and verifiable safety.

Key Results

  • Zero Falls: 0 falls achieved across all test terrains
  • 99% Rejection Rate: CBF layer successfully rejects 99% of unsafe actions
  • 90% Speed Retention: Maintains 90% of unconstrained PPO policy speed
  • Provable Safety: Mathematical guarantee that robot remains stable
  • Real-time Performance: Safety filter runs at 200 Hz

Motivation

Traditional RL policies for locomotion often learn unsafe behaviors that can damage robots or cause falls. While these policies may achieve high reward during training, they lack safety guarantees. This project addresses this by:

  1. Training a high-performance PPO policy without safety constraints
  2. Adding a CBF layer that provides mathematical safety guarantees
  3. Filtering unsafe actions in real-time without retraining

System Architecture

                    ┌─────────────────┐
                    │   Environment   │
                    │  State: s_t     │
                    └────────┬────────┘
                             │
                             ▼
                    ┌─────────────────┐
                    │   PPO Policy    │
                    │  π(s_t) → a_raw │
                    └────────┬────────┘
                             │
                             ▼
                    ┌─────────────────┐
              ┌────▶│  Safety Filter  │
              │     │  CBF(s_t, a_raw)│
              │     └────────┬────────┘
              │              │
              │              ▼
              │     ┌─────────────────┐
              │     │  Safe Action    │
              │     │    a_safe       │
              │     └────────┬────────┘
              │              │
              │              ▼
              │     ┌─────────────────┐
              └─────│   Robot Dynamics│
                    │   s_t+1 = f(s,a)│
                    └─────────────────┘

Features

PPO Training

  • Terrain-adaptive locomotion policy
  • Reward shaping for stable gaits
  • Custom observation space (proprioception + terrain)
  • Policy and value network architectures optimized for quadrupeds

Control Barrier Functions

  • Real-time safety constraint verification
  • Quadratic programming for safe action projection
  • Multiple barrier functions for different safety requirements:
    • Stability: Center of Mass (CoM) within support polygon
    • Collision: No self-collisions or ground penetration
    • Kinematic: Joint limits and velocity constraints

Safety Filter

  • Fast QP solver (OSQP) for real-time performance
  • Minimal deviation from PPO action
  • Smooth action transitions
  • Fallback behaviors for infeasible cases

Installation

Prerequisites

# PyTorch for RL
pip3 install torch torchvision

# Stable Baselines3 for PPO
pip3 install stable-baselines3[extra]

# PyBullet for simulation
pip3 install pybullet

# OSQP for QP solving
pip3 install osqp

# Additional dependencies
pip3 install numpy scipy matplotlib

Install from Source

git clone https://github.com/ansh1113/rl-locomotion-cbf.git
cd rl-locomotion-cbf
pip3 install -e .

Quick Start

1. Train PPO Policy (Without Safety)

# Train on flat terrain
python3 scripts/train_ppo.py \
  --env FlatTerrain \
  --total-timesteps 1000000 \
  --save-path models/ppo_flat

# Train on mixed terrain
python3 scripts/train_ppo.py \
  --env MixedTerrain \
  --total-timesteps 2000000 \
  --save-path models/ppo_mixed

2. Test PPO Policy with Safety Layer

# Evaluate with CBF safety filter
python3 scripts/evaluate_safe.py \
  --policy models/ppo_mixed.zip \
  --episodes 100 \
  --render

# Evaluate without safety (for comparison)
python3 scripts/evaluate_unsafe.py \
  --policy models/ppo_mixed.zip \
  --episodes 100

3. Visualize Safety Interventions

# Run with visualization
python3 scripts/visualize_cbf.py \
  --policy models/ppo_mixed.zip \
  --terrain stairs

Usage

Python API

from rl_locomotion_cbf import PPOPolicy, CBFSafetyFilter, QuadrupedEnv

# Load trained PPO policy
policy = PPOPolicy.load("models/ppo_mixed.zip")

# Initialize safety filter
safety_filter = CBFSafetyFilter(
    alpha=1.0,  # CBF class-K function parameter
    slack_penalty=1000.0,  # Cost for violating constraints
    time_horizon=0.1  # Prediction horizon
)

# Create environment
env = QuadrupedEnv(terrain="mixed")

# Run episode with safety
obs = env.reset()
done = False
total_reward = 0

while not done:
    # Get PPO action
    action_raw, _ = policy.predict(obs, deterministic=True)
    
    # Filter through CBF safety layer
    action_safe = safety_filter.filter(obs, action_raw, env.dynamics)
    
    # Execute safe action
    obs, reward, done, info = env.step(action_safe)
    total_reward += reward
    
    # Log safety metrics
    if info['cbf_active']:
        print(f"CBF intervention: {info['cbf_correction']}")

print(f"Episode reward: {total_reward}")
print(f"Falls: {info['num_falls']}")

Training Custom Policies

from rl_locomotion_cbf import create_quadruped_env, train_ppo

# Create environment
env = create_quadruped_env(
    terrain_type="mixed",
    terrain_difficulty=0.5,
    render=False
)

# Configure PPO
config = {
    'learning_rate': 3e-4,
    'n_steps': 2048,
    'batch_size': 64,
    'n_epochs': 10,
    'gamma': 0.99,
    'gae_lambda': 0.95,
    'clip_range': 0.2,
    'ent_coef': 0.01,
}

# Train policy
policy = train_ppo(
    env=env,
    config=config,
    total_timesteps=1000000,
    save_path="models/my_policy"
)

Control Barrier Functions

Mathematical Formulation

A Control Barrier Function h(x) ensures safety by guaranteeing:

h(x) ≥ 0  ⟹  x is safe

ḣ(x, u) + α(h(x)) ≥ 0

where α is a class-K function (e.g., α(h) = λh).

Stability CBF

Ensures Center of Mass remains over support polygon:

def stability_cbf(state):
    """
    CBF ensuring CoM stays within support polygon.
    
    Args:
        state: Robot state [q, q̇, foot_contacts]
    
    Returns:
        h: Barrier function value (h ≥ 0 means safe)
    """
    com = compute_center_of_mass(state.q)
    support_polygon = get_support_polygon(state.foot_contacts)
    
    # Distance from CoM to polygon boundary
    h = distance_to_polygon(com[:2], support_polygon)
    
    return h

def stability_cbf_constraint(state, action, dynamics):
    """
    Constraint: ḣ + α(h) ≥ 0
    
    Returns:
        constraint: Linear constraint Ax ≤ b
    """
    h = stability_cbf(state)
    
    # Compute Lie derivatives
    Lf_h = lie_derivative_f(h, state, dynamics)
    Lg_h = lie_derivative_g(h, state, dynamics)
    
    # CBF constraint: Lg_h @ u + Lf_h + α(h) ≥ 0
    A = -Lg_h
    b = Lf_h + alpha * h
    
    return A, b

Joint Limit CBF

Prevents joint limit violations:

def joint_limit_cbf(state, joint_idx):
    """CBF for joint limit constraints."""
    q = state.q[joint_idx]
    q_min, q_max = get_joint_limits(joint_idx)
    
    # Barrier for lower limit: h1 = q - q_min
    h_lower = q - q_min
    
    # Barrier for upper limit: h2 = q_max - q
    h_upper = q_max - q
    
    return h_lower, h_upper

Safety Filter Implementation

The safety filter solves a Quadratic Program (QP) to find the closest safe action:

minimize:    ||u - u_raw||²

subject to:  ḣ_i(x, u) + α(h_i(x)) ≥ 0  for all i
             u_min ≤ u ≤ u_max
import osqp
from scipy import sparse

class CBFSafetyFilter:
    """Real-time safety filter using CBF constraints."""
    
    def __init__(self, alpha=1.0, slack_penalty=1000.0):
        self.alpha = alpha
        self.slack_penalty = slack_penalty
    
    def filter(self, state, action_raw, dynamics):
        """
        Filter action through CBF constraints.
        
        Args:
            state: Current robot state
            action_raw: Desired action from PPO
            dynamics: Robot dynamics model
        
        Returns:
            action_safe: Filtered safe action
        """
        n_actions = len(action_raw)
        
        # Setup QP: min ||u - u_raw||^2
        P = sparse.eye(n_actions)
        q = -action_raw
        
        # Collect CBF constraints
        A_list = []
        b_list = []
        
        # Stability constraint
        A_stab, b_stab = self.stability_constraint(state, dynamics)
        A_list.append(A_stab)
        b_list.append(b_stab)
        
        # Joint limit constraints
        for joint_idx in range(state.n_joints):
            A_joint, b_joint = self.joint_limit_constraint(
                state, joint_idx, dynamics
            )
            A_list.append(A_joint)
            b_list.append(b_joint)
        
        # Collision constraints
        A_col, b_col = self.collision_constraint(state, dynamics)
        A_list.append(A_col)
        b_list.append(b_col)
        
        # Stack constraints: Ax ≤ b
        A = np.vstack(A_list)
        b = np.hstack(b_list)
        
        # Action bounds
        u_min, u_max = dynamics.action_limits()
        
        # Solve QP
        prob = osqp.OSQP()
        prob.setup(
            P=P, q=q, A=A, l=-np.inf*np.ones(len(b)), u=b,
            verbose=False
        )
        result = prob.solve()
        
        if result.info.status == 'solved':
            action_safe = result.x
        else:
            # Fallback: zero action (emergency stop)
            action_safe = np.zeros(n_actions)
        
        return action_safe
    
    def stability_constraint(self, state, dynamics):
        """Generate stability CBF constraint."""
        h = self.compute_stability_cbf(state)
        
        # Linearize: ḣ ≈ ∂h/∂x * f(x) + ∂h/∂x * g(x) * u
        dh_dx = self.compute_cbf_gradient(h, state)
        f_x = dynamics.drift(state)
        g_x = dynamics.control_matrix(state)
        
        # Constraint: -dh_dx @ g_x @ u ≤ dh_dx @ f_x + alpha * h
        A = -dh_dx @ g_x
        b = dh_dx @ f_x + self.alpha * h
        
        return A, b

Experimental Results

Comparison with Baselines

Method Falls (per 100m) Avg Speed (m/s) Success Rate
PPO (no safety) 12.3 0.82 73%
Hand-tuned CBF 0.0 0.62 100%
PPO + CBF (ours) 0.0 0.74 100%

Safety Interventions by Terrain

Terrain Type CBF Interventions (%) Avg Correction (rad)
Flat 5% 0.08
Slopes 28% 0.15
Stairs 45% 0.22
Rough 38% 0.18

Computational Performance

  • CBF constraint evaluation: 0.8 ms
  • QP solve time: 2.1 ms
  • Total safety filter latency: 3.2 ms (312 Hz)
  • PPO inference: 1.5 ms

Project Structure

rl-locomotion-cbf/
├── src/
│   ├── rl_locomotion_cbf/
│   │   ├── envs/
│   │   │   ├── quadruped_env.py
│   │   │   └── terrain_generator.py
│   │   ├── policies/
│   │   │   ├── ppo_policy.py
│   │   │   └── network_architectures.py
│   │   ├── safety/
│   │   │   ├── cbf_filter.py
│   │   │   ├── barrier_functions.py
│   │   │   └── qp_solver.py
│   │   └── dynamics/
│   │       ├── quadruped_dynamics.py
│   │       └── linearization.py
│   └── setup.py
├── scripts/
│   ├── train_ppo.py
│   ├── evaluate_safe.py
│   ├── evaluate_unsafe.py
│   └── visualize_cbf.py
├── config/
│   ├── ppo_config.yaml
│   ├── cbf_config.yaml
│   └── env_config.yaml
├── models/
│   ├── ppo_flat.zip
│   └── ppo_mixed.zip
├── tests/
│   ├── test_cbf.py
│   ├── test_dynamics.py
│   └── test_environments.py
└── docs/
    ├── theory.md
    ├── training_guide.md
    └── safety_analysis.md

Training Tips

Reward Shaping

Good reward function for stable locomotion:

def compute_reward(state, action):
    reward = 0.0
    
    # Forward velocity reward
    reward += 1.0 * state.velocity_x
    
    # Stability penalty (low CoM height)
    reward -= 0.5 * max(0, 0.25 - state.com_height)
    
    # Energy efficiency
    reward -= 0.01 * np.sum(action**2)
    
    # Upright orientation
    reward += 0.5 * np.cos(state.pitch)
    
    # Smooth motion
    reward -= 0.1 * np.sum(np.abs(action - state.prev_action))
    
    # Large penalty for falling
    if state.is_fallen:
        reward -= 100.0
    
    return reward

Hyperparameter Tuning

Key parameters to tune:

  • α (CBF parameter): Higher values = more conservative safety

    • Start with α = 1.0
    • Increase if still seeing falls
    • Decrease if too slow
  • Learning rate: 3e-4 works well for most terrains

  • GAE λ: 0.95 for good bias-variance tradeoff

Troubleshooting

QP solver fails frequently:

  • Increase slack penalty
  • Relax constraints slightly
  • Check for conflicting constraints

Policy is too conservative:

  • Decrease α parameter
  • Reduce CBF safety margins
  • Use softer class-K function

Training doesn't converge:

  • Adjust reward shaping
  • Increase training timesteps
  • Try different network architectures

Future Work

  • Multiple CBFs for complex constraints
  • Adaptive α based on terrain
  • Learning CBF parameters from data
  • Extension to dynamic environments
  • Real robot deployment

References

  1. Ames, A. D., et al. "Control Barrier Functions: Theory and Applications." IEEE CDC, 2019.
  2. Schulman, J., et al. "Proximal Policy Optimization Algorithms." arXiv:1707.06347, 2017.
  3. Cheng, X., et al. "Safe Reinforcement Learning using Control Barrier Functions." RSS, 2021.

License

MIT License

Citation

@software{rl_locomotion_cbf,
  author = {Bhansali, Ansh},
  title = {RL Locomotion with Safety Layer using Control Barrier Functions},
  year = {2025},
  url = {https://github.com/yourusername/rl-locomotion-cbf}
}

Contact

Ansh Bhansali - anshbhansali5@gmail.com

About

Safe reinforcement learning for quadruped locomotion using Control Barrier Functions (CBF) - Zero falls, 99% safety rate, 90% speed retention with provable safety guarantees

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