Fixes a bug where task forces with transports do not return when they have finished unloading. - #397
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Affected singleplayer maps by searching |
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…finished unloading.
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Closes #231
This pull request fixes a bug where a task force with
TransportsReturnOnUnload=yeswould not return to the home (starting, loading) cell when it has finished unloading.This fix needs to be extensively tested with all the campaign maps mentioned in the issue, and with how the AI reacts with AI scripts that have
TransportsReturnOnUnload=yesset.