v0.3.15-pre
Pre-release
Pre-release
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505 commits
to main
since this release
Version 0.3.15
馃幀 New Feature: Intro Cinematic
- Added a full intro cinematic using Unity Timeline and
RobotCardGameSequencer - Integrated UI animations, scripted sequences, and spatialized audio
- Sequencing controlled via
CinematicDirectorwith safety checks for flow control - Supports voice-over playback with
RobotVoiceControllerand synchronized facial animations
馃 Gameplay & Logic
- Implemented card locking/unlocking systems in
RetainedCardHolderandTurnControllerto regulate card economy - Enhanced turn system with queued plant effects for more consistent feedback
馃攰 Audio
- Introduced
SoundSystemMaster.csto centralize SFX and voice management - Added new sound effects, including pop and narration cues
- Integrated audio mixer to separate voice and sound effects
- Updated scripts to use
PlayOneShotfor clearer sound management
馃帹 Visuals & UI
- Added expressive face texture maps for Florabot (
O_O,o_O) - Upgraded robot model to higher-poly version while retaining original rig
- Introduced UI animations for sequencing and interaction feedback
- New card sprites added
馃И Systems & Code Architecture
- Refactored and cleaned up
TurnController,DeckManager,PlantController,CardClasses, and more - Replaced
AudioResourceusage with standardAudioClip - Added
PlantEffectRequestfor managing plant events - Improved null-safety, streamlined method signatures, and removed unused flags/properties
- Added
SiteDataFetcher.csand improved test hierarchy generation inDeckTester
馃幃 Scenes
- Updated scenes to integrate new cinematic, visuals, and logic hooks
馃Ч Codebase Cleanup
- Removed redundant code, cleaned up flags, and fixed abstract class misuse
- General readability and maintenance improvements
馃И Project Structure
- Updated project version to 0.3.15
What's Changed
- Fix sound duplication in TurnController in #1
- Fix class name in MainScene in #2
- Fix typo in README in #3
Full Changelog: v0.3.14-pre...v0.3.15-pre