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Gothic file formats
Try edited this page Jul 28, 2021
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1 revision
| Extension | Description | |
|---|---|---|
| .MAN | ModelAnimation | Contains the animation of a model |
| .MDH | Model Hierarchy | Contains the hierarchy of a model |
| .MDM | ModelMesh | Contains the mesh of a model |
| .MDL | Model (complete) | Contains the hierarchy and the mesh of a model |
| .MDS | ModelScript | Contains the script of a model that defines the associated hierarchy, meshes, and animations (text file) |
| .MSB | ModelScript | Compiled .MDS file |
| .MMS | MorphMeshScript | Contains the script of a MorphMeshes, which defines the associated hierarchy, meshes and animations |
| .MMB | MorphMeshBinary | Contains a complete MorphMesh in compiled form: hierarchy, meshes and animations |
| .MRM | MultiResolutionMesh | Contains a static mesh whose polygon number is continuously reduced at runtime (CLOD) |
| .MSH | Mesh | Contains the animation of a mesh. Altes Format |
| .ASC | ACII, 3DS-MAX Export | Contains 3DS-MAX exported data in textual form. The engine can read this format and translate it into a compiled format |
| .DAT | compiled scripts | The source code .D files listed in .SRC files are compiled and stored in a .DAT file |
| .SRC | list of script | files Contains a listing of .D script files |
| .D | A Script File | |
| .DLS, .SGT, .STY | DirectMusic Format | Can be read and written by DirectMusic Producer |
| .ZEN | ZenGin Archive | .ZEN files can contain any data (part of the OOP persistence mechanism), but usually contain a complete level, or a hierarchy of level objects |
| .BIN, .CSL | Contains text and cut scene data | |
| .TEX | Texture | Contains a Texture and MipMap (Standard Format: DXTC / S3TC) |
| .TGA | Texture | Standard format, converted by Gothic to .TEX files. |
| .FNT | Font | Contains the UV coordinates of all the letters of a font (for example, a corresponding texture) |
| .3DS | Mesh | standard format, which can be created and processed with most 3D modeling tools. Gothic 3DS files are not absolutely standard compliant, so special plugins are required. |
| .INI | Configuration | Contains information about a mod (see also here) |