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Releases: TomGrobbe/vMenu

[Release] vMenu v3.8.0

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@TomGrobbe TomGrobbe released this 07 Sep 19:01

vMenu version v3.8.0.

Changes

  • !500 Fix teleport to Player - PR by prikolium-cfx
  • 1514eb Fix Weather sync when players don't have access to WeatherOptionsMenu. (Untested, but assuming it works now. Please provide feedback if it still doesn't work!)

[Release] vMenu v3.7.0

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@christopher-nzcs christopher-nzcs released this 24 Jun 02:27
02148ef

What's Changed

New Contributors

Full Changelog: v3.6.5...v3.7.0

[Pre-Release] vMenu v3.7.0-pre

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@christopher-nzcs christopher-nzcs released this 22 Jun 21:59
02148ef

What's Changed

New Contributors

Full Changelog: v3.6.5...v3.7.0-pre

[Release] vMenu v3.6.5

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@christopher-nzcs christopher-nzcs released this 20 Sep 22:34
2bb8da5

What's Changed

  • Fix typo in PlayerAppearance by @cm8263 in #420
  • Fix vehicule customization menu crashing in builds < 2372 by @Mathu-lmn in #425
  • Fix ped model typo by @MichaelCoding25 in #421
  • Blood options in player options by @aka-lucifer in #414
  • Update natives and project config by @Mathu-lmn in #411
  • Add boat anchoring option by @Mathu-lmn in #410
  • [VehicleOptions] Added ability to select custom vehicle colours using RGB values by @JayPaulinCodes in #395
  • (Dev) Updated client project .NET version to 4.6.2 (previously on 4.5.2 - same as server project)
  • (Dev) Updated build output locations (the build folder is now located in the main solution directory instead of being placed outside of the solution folder)

New Contributors

Full Changelog: v3.6.3...v3.6.5

[Pre-Release] vMenu v3.6.4-pre

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@christopher-nzcs christopher-nzcs released this 29 Aug 14:47
3310944

What's Changed

New Contributors

Full Changelog: v3.6.3...v3.6.4-pre

[Release] vMenu v3.6.3

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@christopher-nzcs christopher-nzcs released this 01 Jul 06:48
fede412

What's Changed

New Contributors

Full Changelog: v3.6.2...v3.6.3

[Release] vMenu v3.6.2

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@christopher-nzcs christopher-nzcs released this 09 Feb 11:36
d5f921c

What's Changed

New Contributors

Full Changelog: v3.6.0...v3.6.2

[Release] vMenu v3.6.1-pre

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@christopher-nzcs christopher-nzcs released this 08 Feb 13:32
da0677e

What's Changed

New Contributors

Full Changelog: v3.6.0...v3.6.1-pre

[Release] vMenu v3.6.0

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@TomGrobbe TomGrobbe released this 12 Aug 14:48

vMenu v3.6.0 (August 12 2023)

Thanks for all the community provided pull requests ❤️!
Special thanks to everyone who helped test this release, and to XdGoldenTiger for doing a lot of community PR reviews and merges!


YOU NEED TO BE RUNNING THE LATEST GAME BUILD (use sv_enforceGameBuild 2944)

(This is a known issue with lower game builds. Will there be a proper fix? Maybe. Not had time to work on a fix that has a better workaround)


This update contains mainly bug fixes, some small new features.
The latest DLC vehicles, peds and weapons should now also be included.

Permission changes

  • New permission: vMenu.VehicleOptions.DestroyEngine, default for builtin.everyone: allow. Allows the player to destroy their engine in the Vehicle Options menu, from the Vehicle Options.
  • New permission: vMenu.PersonalVehicle.ToggleStance, default for builtin.everyone: allow. Allows the player to toggle vehicle stance (for supported vehicles only), from the Personal Vehicle menu.
  • New weapon permissions, all allowed by default to builtin.everyone:
    • vMenu.WeaponOptions.HazardCan
    • vMenu.WeaponOptions.EMPLauncher
    • vMenu.WeaponOptions.HeavyRifle
    • vMenu.WeaponOptions.FertilizerCan
    • vMenu.WeaponOptions.StunGunMP
    • vMenu.WeaponOptions.PrecisionRifle
    • vMenu.WeaponOptions.TacticalRifle
    • vMenu.WeaponOptions.PistolXM3
    • vMenu.WeaponOptions.CandyCane
    • vMenu.WeaponOptions.RailgunXM3
    • vMenu.WeaponOptions.AcidPackage
    • vMenu.WeaponOptions.TecPistol

Config changes

  • New setting keep_player_head_props: Sets whether or not players can lose their head props when they are hit/pushed.

    Default setting: setr keep_player_head_props true

    Possible Values:

    • true Props will stay on player (default vMenu and GTA Online behavior)
    • false vMenu will not touch this feature, by default this means that head props will fall off when the player is hit, which is the default behavior for GTA V Single Player peds.
  • New setting vmenu_using_chameleon_colours: Allows the use of chameleon colors for supported vehicles.

    Default setting: setr vmenu_using_chameleon_colours false

    Important: You must be streaming the chameleon colours in order for this to function properly (if the current DLC version of your server does not provide them already).

    Possible Values:

    • true Enable the chameleon colour vehicle paints category in the primary colours menu.
    • false chamelon colors will not be available in the menu.

Changes

Here's a list of all the changes in this update.

Fixes

Improvements

New features

  • New: Added new content from The Criminal Enterprises, The Contract and LS Drug Wars DLCs (mpsum2, mpsecurity, mpchristmas3). (PR #290 by MichaelCoding25).

    This PR also includes:
    • Added low grip tires option
    • Added new destroy vehicle engine option
    • Added new vehicle stance option
    • Update outdated native names
    • Fixed unlimited ammo description typo
    • Fixed unlimited ammo perms
  • New: Added new content from San Andreas Mercenaries (mp2023_01) DLC. (PR #303 by MichaelCoding25)
  • New: Added gallery options to Recording Options submenu. (PR #274 by freedy69).
  • New: Added Chameleon Colours for supporting vehicles. (Direct contribution by Golden).
  • New: Added 'No Helicopter Turbulence' option in the Vehicle Options menu (this uses the permission of NoPlaneTurbulence). (New feature by Vespura).
  • New: Added 'Keep Player Head Props' setting that will allow players to keep their head props stay attached if the player is hit or pushed. (New feature by Vespura).

Other changes

  • Cleaned up the code, and made some readme/license changes.
  • Updated the CitizenFX client/server libraries.
  • Deleted the old GitHub Issues Template for feature request.

[Release] vMenu v3.5.1-pre

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@TomGrobbe TomGrobbe released this 04 Mar 14:30

vMenu version v3.5.1-pre.

More updates to follow soon.

Changes

Updated some dependencies and checked that AppVeyor still works as inteded.