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Spooky's Jump Scare Mansion - Project Recode

Description:

Spooky's Jump Scare Mansion - Project Recode is a complete reconstruction of Spooky's Jump Scare Mansion from the ground up built in Game Maker 8, the same engine as the original. The goal of Recode is to be the best version of the game possible, with lots of settings, quality of life features, couch co-op, and mod loading. Recode also attempts to emulate the Original and HD Renovation experience as close as possible to the original vision, while still fixing bugs and quirks, through behaviors. This demo only includes Endless Mode at the moment, but will get Story Mode support as well.

Installation Instructions:

  • Step 1: Backup your copy of the original Spooky's Jump Scare Mansion on Steam, including DLCs if you have them.
  • Step 2: Drop the contents of Recode into the same folder. MOD_DATA and DATA should be in the same directory.
  • Step 3: Open Deltapatcher, select SPOOKY.exe for the original file, and RECODE.exe.xdelta for the patch.
  • Step 4: Boot up the game, and have fun! Make sure to visit the settings menu.

Multiplayer Instructions:

  • Ensure you have the people you want to do multiplayer with either with you or on parsec. This is local co-op after all!
  • Ensure everyone's controllers are connected before booting up recode. Recode can't register new controllers after the exe has already been run.
  • When you boot up the game, go to the option with an image of a gear and wrench, and go down to controls. Here is where you can set the controls for each person.
  • When setting the controls of each person, remember that outside of PC, you will have to set the controller ID for each person who has one. This can be done by going to "controls" (within the control menu itself, don't overthink it) and change "Controller ID" to the controller you wish to have the person control. Now that may sound confusing, but to put it simply, there can be up to 8 controllers, which are valued between 0 to 7. 0 is the first, with 7 being the eighth. The controller ID of each person's controller is determined by who connected first, including both those using parsec and any controllers you may have connected to your computer. If you are unsure, boot up a multiplayer round after getting everything set up to find out who's who. Anyways after getting each player's controls set up, you can leave the controls menu and hit "apply" to apply them. They will remain even after you close the program.
  • Now go back to the menu and click on the option with an image of a person and a plus sign, and change "max players" to the maximum amount of people who will be playing. Feel free to customize the characters as you wish! It should be noted that the "max players" is reset everytime you reboot the game, so make sure you remember to set it whenever you plan to do your next multiplayer match.
  • You are now ready for multiplayer! Boot up a round and troubleshoot to ensure everything works.

Extra Notes

  • When another player is killed, they will become a ghost, and will be able to possess any specimen they like. Some specific specimen behaviors don't really work when possessed, so do keep that in mind.
  • If you kill a player as a possessed specimen, that player will become a ghost and you will be revived.
  • All players are revived at the elevator, so don't worry about your friends being dead forever.
  • When everyone has died, the last person killed will experience the deathscreen, including being the one to have to bring up the score menu after the game over and being the one to explore the 3D deathscreens.
  • If you still struggle, don't be afraid to reach out! There are plenty of people who are willing to help out. There will also be a video tutorial at some point in the future, so be on the lookout for that.

Recode Credits:

Directors:

  • Spook Lass: Lead director
  • Yoshicraft64: Director
  • Birdbonanza: Director
  • Everlasting Maya: Director
  • Myetal: Multiplayer Director

Programmers:

  • Spook Lass: Lead programmer
  • Yoshicraft64: Sprite adding system
  • Birdbonanza: Menu, Save System, Hooked Doll, and Silhouettes
  • Everlasting Maya: Room porting

Art:

  • Dondytrap: Torch textures
  • Lunnay: Warning Screen and HD style stamina bar
  • Uncanny Goat: Bodybag death screen
  • Baka-Chan: Flesh death screen
  • TheRut01: Eel death screen (jaws)
  • StupidFizz: Eel death screen (background)
  • Everlasting Maya: Icons
  • WASAB1: Team Recode Logo
  • PekoSnipe: Holiday Cutouts
  • Spook Lass: Various art edits

Models:

  • Dondytrap: Golden torch model

Music:

  • SammyDaGurl: Eel death screen theme
  • Uncanny Goat: Eel chase theme
  • Birdbonanza: Team Recode Jingle
  • Rom M: Rom M Soundtrack
  • Spook Lass: Brain and Frenzy chase theme, Bekka death screen theme

Sounds:

  • Ryan J.: Ryan Specimen 12
  • Spook Lass: Recode Specimen 12, various audio edits

Plugins

  • FMOD
  • Brett Binnersley: P3DC
  • LSnK: Shaders
  • Cellulose Man: Joy DLL
  • Evan Balster: Zlib
  • Alyssa Dierking: Surface Fix
  • Floogle: GM8x Fix, GM8 Decompiler
  • Dmitry D. Chernov: GM8 Decompiler
  • Adamcake: GM8 Decompiler
  • Viri: GM8 Decompiler
  • Apis035: GM8x Lua Fix

QA Testers:

  • Myetal: HD, multiplayer
  • Everlasting Maya: OG, multiplayer
  • Birdbonanza: Multiplayer
  • Timber: Multiplayer
  • Cottoncandycat: Multiplayer
  • demonAndrew495 Two: Multiplayer
  • Spook Lass: Various

Special Thanks

  • Ricky-Simo
  • MajoraMedia
  • Maneki
  • Holly
  • Serial_Hotdog_Lain
  • Trigam
  • Adamoto
  • Charlotte
  • Sunken
  • renex
  • Serendie
  • IInfectr
  • Starlight
  • bob ///b!
  • Lexi
  • Thaddeus Crews
  • EchoesReal
  • All of the contributors!
  • You!

Special Thanks?

  • Maya's Pet Rock
  • Bob's 6th grade math teacher
  • Mario for fixing Tofu's plumbing
  • All the DOOM.EXE fans

Original / HD Renovation Credits:

Directors:

  • Akuma Kira
  • Travis 'StealthyMoose' Rupp-Greene: HD Renovation

Public Relations:

  • AMGSheena

Programming:

  • Akuma Kira
  • AMGSheena
  • Travis 'StealthyMoose' Rupp-Greene: HD Renovation, Controller Wrangling

Art:

  • Akuma Kira
  • Adam Wong Perez & Hot Pepper Gaming: Peter the Pepper
  • Adam 'Adexo' Malinowski: Promotional / Achievements
  • Caeleigh 'Alerane' Boara: Promotional / Achievements
  • Michelle 'Souzou Inc.' Sladek: Promotional / Achievements
  • Mowtendoo: Promotional / Achievements
  • Dreamsbell: Promotional / Achievements

Models:

  • Akuma Kira
  • Norbert 'SeriousNorbo' Pujan: HD Renovation Story and Endless Mode monsters
  • Phillip Fortunat: HD Renovation
  • Travis 'StealthyMoose' Rupp-Greene: HD Renovation
  • Ash Dickens: HD Renovation
  • Nathan Ayres: HD Renovation
  • ffSade: HD Renovation

Music:

  • Akuma Kira
  • Jarren Crist
  • Nolan Reese: Dollhouse
  • Mouses 'beat_shobon' Alvarez: HD Renovation pause music
  • A_Rival: AMG logo jingle

Sounds:

  • Akuma Kira: Spooky, various
  • AMGSheena: Phone Gal, various
  • Abigail Klima: White Cat
  • Jessica Nix: Deer Lord
  • Vernon Shaw: Original Specimen 12
  • Matt McSkeleton: Screaming Man
  • Ashley K.: Demon Child
  • Roxy Klima: Ghost Cow
  • Josh Tomar: The Clown
  • Chris 'DirectorFlik' Serani: HD Renovation Specimen 12

Video

  • Phillip Fortunat: AMG logo reveal

Font

  • Jeti: Cartridge

QA Testers:

  • Leyen 'Soah1086' Brown
  • Larken 'Poo Spider' 13
  • Tucker Murray (Hux)
  • Philip K.
  • Andrew K.
  • Haruno 'Wurf' Tenshi
  • Ashley Nix: Story & Dollhouse
  • Jarren Crist: Karamari & Dollhouse
  • Evan Przydzial: Karamari
  • Carl 'Euron' Strain: Karamari
  • Jessica Nix: Karamari & Dollhouse
  • Abigail Klima: Dollhouse
  • LUCIIFER: Dollhouse
  • Serious Sean: Dollhouse & HD Renovation
  • Andrew 'clericofmadness' Movitz: HD Renovation
  • Laura 'Centaura' Ladore: HD Renovation
  • Leyen 'Soah1086' Brown: HD Renovation
  • Mathew Nieves: HD Renovation
  • Teshno: HD Renovation

Special Thanks:

  • JELlegendz
  • PewDiePie
  • Markiplier
  • Game Grumps
  • HarshlyCritical John Wolfe
  • Boogie2988
  • Hot Pepper Gaming
  • Ivan Zanotti
  • Ashley Nix
  • Travis 'StealthyMoose' Rupp-Greene
  • Phillip Fortunat
  • Ricky-Simo
  • MrKravin
  • Airdorf
  • John Wolfe
  • Vinesauce
  • OneyPlays
  • Dario Argento
  • Luca Guadagnino
  • Thom Yorke
  • Tilda Swinton
  • Sinow
  • KatFTWynn
  • DAGames
  • The Living Tombstone
  • CyborgRachel
  • Doug Bogart

Special Thanks (Kira):

  • Akuma Kira's Wife
  • Akuma Kira's Parents
  • God

Special Thanks (Sheena):

  • Jake 'Virt' Kaufman
  • A_Rival
  • Ryan Morrison
  • Caleb 'Gathma' Burke
  • David Miller
  • Justin Moravetz
  • Jeremy Pearson
  • Miles Roozen
  • Sean Velasco
  • Wikia Community Disconnect
  • Travis 'StealthyMoose' Rupp-Greene
  • Phil Fortunat
  • Sheena's Mom

Special Thanks (StealthyMoose):

  • AMGSheena
  • Travis' Parents

Kira LLC Supporters

  • Henry Hoare
  • Mr. Hollywood
  • The Gameshed
  • Fungo
  • Oix
  • FASTA
  • cody kennedy
  • X2H
  • smarko
  • Gggmanlives
  • TwitchyAnimation
  • Rusty Fisher
  • Mad Scientist
  • Doctor Meme
  • Zilpe
  • venen0791
  • LUCIIFER
  • Vrisk
  • The new porcupine on the block with the buff chest

???

A named file is the one you need.
To find a room special to me.
The name is a number unlike the rest.
It is found by the brain that knows best.

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A complete reconstruction of Spooky's Jump Scare Mansion from the ground up built in Game Maker 8

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