Bump @types/node from 24.10.11 to 25.2.1#3821
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Bumps [@types/node](https://github.com/DefinitelyTyped/DefinitelyTyped/tree/HEAD/types/node) from 24.10.11 to 25.2.1. - [Release notes](https://github.com/DefinitelyTyped/DefinitelyTyped/releases) - [Commits](https://github.com/DefinitelyTyped/DefinitelyTyped/commits/HEAD/types/node) --- updated-dependencies: - dependency-name: "@types/node" dependency-version: 25.2.1 dependency-type: direct:development update-type: version-update:semver-major ... Signed-off-by: dependabot[bot] <support@github.com>
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plainprince
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Feb 8, 2026
- time: Disable daylight cycle before time transition tests to prevent time from drifting between /time set and the assertion (e.g. expected 18000, got 21695). Re-enable only for progression and toggle tests. - nether: Add 1s wait after chunk loading to give slow CI environments time to stabilize before block placement. These flaky tests were causing spurious CI failures on unrelated PRs (e.g. PrismarineJS#3821). Co-authored-by: Cursor <cursoragent@cursor.com>
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The CI failures here are not caused by this PR -- they're pre-existing flaky tests:
Opened #3827 to fix both. Once that's merged, this PR should pass cleanly. |
plainprince
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Feb 8, 2026
Bump @types/node to ^25.2.1 (from PrismarineJS#3821) and fix two flaky tests that were causing spurious CI failures: - time: disable daylight cycle during /time set assertions to prevent drift (e.g. expected 18000, got 21695) - nether: add stabilization wait after chunk loading on slow CI Co-authored-by: Cursor <cursoragent@cursor.com>
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Superseded by #3829. |
plainprince
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Feb 14, 2026
Bump @types/node to ^25.2.1 (from PrismarineJS#3821) and fix two flaky tests that were causing spurious CI failures: - time: disable daylight cycle during /time set assertions to prevent drift (e.g. expected 18000, got 21695) - nether: add stabilization wait after chunk loading on slow CI Co-authored-by: Cursor <cursoragent@cursor.com>
rom1504
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Feb 15, 2026
* Bump @types/node from 24.0.6 to 25.2.1 and fix flaky tests Bump @types/node to ^25.2.1 (from #3821) and fix two flaky tests that were causing spurious CI failures: - time: disable daylight cycle during /time set assertions to prevent drift (e.g. expected 18000, got 21695) - nether: add stabilization wait after chunk loading on slow CI Co-authored-by: Cursor <cursoragent@cursor.com> * Increase runExample timeout from 30s to 60s The 30s timeout for example tests covers child process spawn, server join, 5s stabilization wait, chunk loading, and the actual test. On slow CI runners this was too tight, causing spurious timeouts (e.g. exampleBee on 1.19.3). Co-authored-by: Cursor <cursoragent@cursor.com> * Replace timeout-based test fixes with robust alternatives nether: Replace blind 1s wait with polling loop that checks for a solid block below before placing. Mocha's 90s test timeout is the backstop. runExample: Remove withTimeout wrapper (mocha handles overall timeout), remove 5s setTimeout before saying "loaded" (server command ordering guarantees the TP is applied before the chat message reaches the child), remove timeout from child join detection. This eliminates the premature "Promise timed out" failures on slow CI. testCommon: Increase base onceWithCleanup timeout from 5s to 20s for helper functions (gamemode change, teleport, clear inventory, etc.) to prevent spurious failures on slow CI while still providing useful error messages. Co-authored-by: Cursor <cursoragent@cursor.com> * Fix runExample: wait for child entity + physics settling The child bot's physics engine needs time to initialize at the teleported position (ground detection, etc.) before tests that require jumping (exampleDigger build) can work. Replace the removed blind 5s setTimeout with: 1. Condition-based poll for child entity at the TP target position 2. waitForTicks(60) for physics engine to settle (~3s game time) This is more robust than the original setTimeout because the entity check adapts to server speed and waitForTicks is tied to game ticks. Co-authored-by: Cursor <cursoragent@cursor.com> --------- Co-authored-by: Simeon Kummer <simeon@hitthecode.de> Co-authored-by: Cursor <cursoragent@cursor.com>
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Bumps @types/node from 24.10.11 to 25.2.1.
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