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7cd4b71
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Oct 25, 2025
89fd9eb
[cn] update
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d6b14d6
[en] improve & [cn] update
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ce906dc
[en] improve & [cn] update
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[cn] update
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c36a200
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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af1bd71
[cn] update
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3d5010d
[en] `infantries` and `aircrafts`
DeathFishAtEase Oct 29, 2025
7ed0156
structures that spawn~~s~~
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8913894
[en] The respawn logic takeover to reduce lags is included in v0.4.
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eb5fc67
same
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7226783
[cn] fix
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c8d39bd
[en] `Fix` or `Fixed`
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91c779a
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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3eb78bb
[cn] fix
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a734ed2
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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13831a9
[en] 125 Build At...
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[cn] update
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[cn] update
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[en] improve [cn] update
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6e20dac
move to vanilla fixes (from with other extensions)
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[en] move & [cn] update
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[en] fix
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6b7ffc1
Spaces before and after links
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a5f55ed
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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2cdfbf9
[en] fix & [cn] update
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[en] fix & [cn] update
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568eb10
`钻地`→`潜地`
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32b62e8
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Nov 9, 2025
6222ca2
共用 `切`→`且` 保存过于...
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396891b
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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21dd3cb
[cn] update
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e6dda7d
[cn] update
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[cn] update
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[cn] update
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[cn] update
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[cn] update
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82edf98
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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[cn] update
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5b0ab65
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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ed19929
[cn] update
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cf3d239
[en] improve & [cn] update
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d2c9ab3
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Nov 22, 2025
b15abfe
[cn] update
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f40ffec
[en] improve & [cn] update
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ad3ef23
[en] improve & [cn] update
DeathFishAtEase Nov 22, 2025
7ce6064
`lasertrail type`→`LaserTrailType`
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93a0dc8
`SensorsSight` with `AU`
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056ade7
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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473d7b1
[en] fix
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1f8c2b6
[cn] update
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ebd5e3e
[cn] update
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95d648f
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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45329fa
[cn] update
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1a6c05d
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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b68c07b
[cn] update
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7c09fe7
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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ad2457d
[cn] update
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d68a86f
Merge branch 'develop' into dev-docs
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f8a6005
[en] fix & [cn] update
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93ccd5c
`声称`→`生成`
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091e0fb
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Dec 1, 2025
31b8ae3
`结构`→`建筑`
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229ea2c
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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f1611aa
[cn] update
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b39509b
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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d9ce62a
[cn] update
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5ccaa98
[cn] update
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a1be09e
[cn] update
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323e539
move two feature to the correct position
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1329ac1
Document organization
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cf61b5f
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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7a27c57
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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ffb08ce
[en] improve & [cn] update
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60054b8
[cn] update
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8dd024d
[cn] update
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036ebba
remove Phobos fix - AllowAirstrike
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ad71caf
Move 5 vanilla fixes to correctly position
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ffbc5f7
Avoid cutting off the description of CnCNet Spawner
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ecdbf45
fix link - `Shrapnel.UseWeaponTargeting`
DeathFishAtEase Dec 10, 2025
0085d0c
`Tint Intensity`→`Tint.Intensity`
DeathFishAtEase Dec 10, 2025
589b4ef
Fix the directional error issue of cross-page double-linked text.
DeathFishAtEase Dec 10, 2025
2540e05
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Dec 11, 2025
cad0ac8
[cn] update
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b9b2ed9
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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f416ea4
[en] improve & [cn] update
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663ff76
[cn] update
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52eb158
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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aacd47e
[cn] update
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dab2c6f
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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7c50027
[cn] update
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940a758
Chinese related words `即使...也...`
DeathFishAtEase Dec 16, 2025
3ff761e
minor
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1e39236
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Dec 20, 2025
262b456
[cn] update
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96adc2b
[en] Rewrite [cn] update
DeathFishAtEase Dec 20, 2025
94cde59
`脚本动作`→`动作脚本`
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931538f
translate `Custom Unit Crate Reroll Chance`
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0f59aa8
[cn] improve
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7ca1ece
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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d0f3609
[en] improve & [cn] update
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ee1ee59
Remove the pure-space non-empty lines introduced by #643 in `Whats-Ne…
DeathFishAtEase Dec 21, 2025
29b0a30
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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c20bf78
[cn] update
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[cn] update
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[cn] update
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814d966
[cn] update
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5f8e722
[cn] update
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7e00abe
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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36f5e13
Update commit Translation
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e462449
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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918e47a
[cn] update
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90d1c36
[cn] fix `没关`→`美观` improve `移除伪装`→`移除伪装弹头`
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a2669d5
`PhobosSupplementaries` -[cn]-> `Phobos 补充资源库`
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d5a044e
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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13eabb7
[cn] update
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d8f6339
[en] improve & [cn] update
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d2024b0
[cn] update
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4591a1c
[en] fix & [cn] update
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cf91ef4
[cn] update
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60839af
[cn] update
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5a33f36
[en] fix & [cn] update
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952a047
[cn] update
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4a68f6c
improve `index.po`
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a84b255
Supplement missing entries
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6118762
[en] Fix inconsistent indentation issue on CREDITS pages
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cf34197
[cn] update
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777d149
add ellipses to event/action like vanilla/Ares did
Coronia Jan 15, 2026
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Merge branch 'develop' into dev-docs
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90bb3cc
[en] add CREDITS [cn] update -`IgnoreForBaseCenter`
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[cn] update
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[en] improve & [cn] update
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[en] improve & [cn] update
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[en] improve & [cn] update
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[en] improve & [cn] update
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[en] fix & [cn] update
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[cn] update
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c449596
[cn] update
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76b8018
Correct links and punctuation
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731af4e
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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c4332ad
[cn] update - Update Starkku's role to T3 maintainer (co-lead)
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67424f4
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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a19fc5c
[cn] update - maximum count for cumulative AE from each source
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3f151a3
[cn] fix
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a97514e
Merge branch 'develop' into dev-docs
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[cn] update
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Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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[cn] update
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[cn] update
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[cn] improve
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[en] improve
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Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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6a52a42
[cn] update
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[en] improve & [cn] update
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[en] fix & [cn] update
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[cn] update
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[cn] update
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[en] improve & [cn] update
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[en] fix & [cn] update
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[en] improve & [cn] update
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[cn] update
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[en] fix, improve & [cn] update
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[cn] fix
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[en] fix & [cn] update
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[cn] improve
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b1d3543
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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[cn] update
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[cn] update
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6c9af04
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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[cn] update
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5e31ec6
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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[cn] update
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64ae3ff
[en] fix "Fixed" in `CREDITS.md`
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a0aaa70
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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[en] fix & improve & [cn] update
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[en] improve & [cn] update
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Supplement 64ae3ffd2f5120524c8440b0ae8e00233119ce4b
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Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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[cn] update
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[en] improve & [cn] update
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[cn] update
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[en] fix - 1345
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4d1c678
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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[cn] update
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85c5b89
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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aa81b0d
[en] improve & [cn] update
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[cn] update
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[cn] update
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[en] & [cn] improve
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bedfff4
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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update years
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9bfebf1
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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[cn] update
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9db747f
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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[en] improve & fix & [cn] update
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90b5b85
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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[en] fix & [cn] update
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Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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[cn] update
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[en] fix & improve & [cn] update
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[cn] Supplement
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[cn] fix
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Supplement
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Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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[cn] update
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Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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[cn] update
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[en] fix
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[cn] fix
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[en] improve
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Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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[cn] update
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[en] fix
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[cn] update
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Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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[en] Move & Supplement the missing Changelog Changelog & [cn] update
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Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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[en] fix & [cn] update
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Revert "line"
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[en] fix #fuzzy
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Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
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[en] fix & [cn] update
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Move the 2 entries by TaranDahl in the Changelog to the correct location
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[en] fix & [cn] update
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Revert "[cn] update"
DeathFishAtEase Mar 1, 2026
d5ec7d6
Merge remote-tracking branch 'Phobos-developers/develop' into dev-docs
DeathFishAtEase Mar 1, 2026
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6 changes: 3 additions & 3 deletions docs/Contributing.md
Original file line number Diff line number Diff line change
Expand Up @@ -21,7 +21,7 @@ When you found out how the engine works and where you need to extend the logic y

### Quickstart guide for AI-assisted development

The repository includes a [Copilot instructions file](/.github/copilot-instructions.md) that serves as a quickstart guide for the project - it covers building, project structure, hook patterns, patching macros, YRpp usage and more. It is automatically picked up by GitHub Copilot and similar AI coding agents, but is also a useful read for any new contributor looking to understand the codebase quickly.
The repository includes a [Copilot instructions file](https://github.com/Phobos-developers/Phobos/blob/develop/.github/copilot-instructions.md) that serves as a quickstart guide for the project - it covers building, project structure, hook patterns, patching macros, YRpp usage and more. It is automatically picked up by GitHub Copilot and similar AI coding agents, but is also a useful read for any new contributor looking to understand the codebase quickly.

We encourage contributors to try AI coding agents (such as GitHub Copilot in agent mode, Cursor, or similar tools) to assist with development tasks - writing hooks, reviewing code, generating documentation, and exploring the disassembly via [IDA Pro MCP](https://github.com/mrexodia/ida-pro-mcp). Agent skills (such as the [IDAPython skill](https://skills.sh/mrexodia/ida-pro-mcp/idapython)) can further extend agent capabilities with domain-specific knowledge. AI agents can significantly speed up routine work.

Expand All @@ -32,7 +32,7 @@ AI agents are a tool to assist development, but they are not perfect and can mak
(contributing-changes-to-the-project)=
## Contributing changes to the project

To ensure harmonious coexistence, developers and maintainers should first read our [Project guidelines and policies](/docs/Project-guidelines-and-policies.md).
To ensure harmonious coexistence, developers and maintainers should first read our [Project guidelines and policies](Project-guidelines-and-policies.md).

To contribute a feature or some sort of a change you you would need a Git client (I recommend [GitKraken](https://www.gitkraken.com/) personally). Fork, clone the repo, preferably make a new branch, then edit/add the code or whatever you want to contribute. Commit, push, start a pull request, wait for it to get reviewed, or merged.

Expand Down Expand Up @@ -74,7 +74,7 @@ Knowledge on how to mod YR and having an inquisitive mind, being attentive to de

## Writing docs

No explanation needed. If you fully understand how some stuff in Phobos works you can help by writing a detailed description in these docs, or you can just improve the pieces of docs you think are not detailed enough. AI coding agents can also help with writing and improving documentation see [Using AI agents](#using-ai-agents) above.
No explanation needed. If you fully understand how some stuff in Phobos works you can help by writing a detailed description in these docs, or you can just improve the pieces of docs you think are not detailed enough. AI coding agents can also help with writing and improving documentation - see [Quickstart guide for AI-assisted development](#quickstart-guide-for-ai-assisted-development) above.

The docs are written in Markdown (which is dead simple, [learn MD in 60 seconds](https://commonmark.org/help/); if you need help on extended syntax have a look at [MyST parser reference](https://myst-parser.readthedocs.io/)). We use [Sphinx](https://sphinx-doc.org/) to build docs, [Read the Docs](https://readthedocs.io/) to host.

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2 changes: 1 addition & 1 deletion docs/Fixed-or-Improved-Logics.md
Original file line number Diff line number Diff line change
Expand Up @@ -304,7 +304,7 @@ This page describes all ingame logics that are fixed or improved in Phobos witho
- Fixed the issue where the AI's regular targeting would also target garrisonable buildings.
- Fixed the issue that the move mission of the jumpjet does not end correctly.
- AI team garrison scripts now re-evaluate destination immediately instead of trying to garrison ungarrisonable building before changing target.
- Fixed the bug that `DeploysInto` and `UndeploysInto` will make damaged techno lose 1 health
- Fixed the bug that `DeploysInto` and `UndeploysInto` will make damaged techno lose 1 health.
- Fixed the issue that the Jumpjet must end its movement before starting the next mission.

## Fixes / interactions with other extensions
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6 changes: 3 additions & 3 deletions docs/Whats-New.md
Original file line number Diff line number Diff line change
Expand Up @@ -542,6 +542,7 @@ New:
- Allow jumpjet climbing ignore building height (by TaranDahl)
- [Allow draw SuperWeapon timer as percentage](User-Interface.md#allow-draw-superweapon-timer-as-percentage) (by NetsuNegi)
- Customize particle system of parasite logic (by NetsuNegi)
- [Taunt warhead](New-or-Enhanced-Logics.md#taunt-warhead) (by TaranDahl)

Vanilla fixes:
- Fixed sidebar not updating queued unit numbers when adding or removing units when the production is on hold (by CrimRecya)
Expand Down Expand Up @@ -601,6 +602,8 @@ Vanilla fixes:
- Fixed the bug that techno in attack move will move to target if it cannot attack it (by NetsuNegi)
- Fixed the bug in AI scripts 56 and 57 that forced the launch of superweapons with index numbers 3 and 4 (by FlyStar)
- Buildings with `NeedsEngineer=true` are now considered to have threat value of 0 under ownership of `MultiplayPassive=true` houses regardless of their `ThreatPosed` value (by Starkku)
- Fixed the issue where the AI's regular targeting would also target garrisonable buildings (by TaranDahl)
- Fixed the issue that the move mission of the jumpjet does not end correctly (by TaranDahl)
- AI team garrison scripts now re-evaluate destination immediately instead of trying to garrison ungarrisonable building before changing target (by Starkku)
- Fixed the bug that `DeploysInto` and `UndeploysInto` will make damaged techno lose 1 health (by CrimRecya)
- Fixed the issue that the Jumpjet must end its movement before starting the next mission (by TaranDahl)
Expand Down Expand Up @@ -1257,9 +1260,6 @@ Vanilla fixes:
- Fixed building `TargetCoordOffset` not being taken into accord for several things like fire angle calculations and target lines (by Starkku)
- Allowed observers to see a selected building's radial indicator (by Trsdy)
- Allow voxel projectiles to use `AnimPalette` and `FirersPalette` (by NetsuNegi)
- Fixed the issue where the AI's regular targeting would also target garrisonable buildings (by TaranDahl)
- Fixed the issue that the move mission of the jumpjet does not end correctly (by TaranDahl)
- Taunt warhead (by TaranDahl)

Phobos fixes:
- Fixed shields being able to take damage when the parent TechnoType was under effects of a `Temporal` Warhead (by Starkku)
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25 changes: 17 additions & 8 deletions docs/locale/zh_CN/LC_MESSAGES/AI-Scripting-and-Mapping.po
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Phobos \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2026-02-10 22:05+0800\n"
"POT-Creation-Date: 2026-02-25 16:35+0800\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
Expand Down Expand Up @@ -488,12 +488,9 @@ msgstr "11"
msgid "Tech Buildings"
msgstr "科技建筑"

msgid ""
"Any `BuildingTypes` with `Unsellable=yes`, `Capturable=yes`, negative "
"`TechLevel=` values or appears in `[AI] -> NeutralTechBuildings=` list"
msgid "Any `BuildingTypes` with `Capturable=yes` and `NeedsEngineer=yes`"
msgstr ""
"任何拥有 `Unsellable=yes`、`Capturable=yes`、负值 `TechLevel=` 或位于 `[AI] -> "
"NeutralTechBuildings=` 列表中的`建筑类型`"
"任何拥有 `Capturable=yes` 和 `NeedsEngineer=yes` 的`建筑类型`"

msgid "12"
msgstr "12"
Expand Down Expand Up @@ -721,9 +718,9 @@ msgstr "可占领"

msgid ""
"Any `BuildingTypes` with `Capturable=yes` or any `BuildingTypes` with "
"`BridgeRepairHut=yes` and `Repairable=yes`"
"`BridgeRepairHut=yes` that are linked to broken bridges"
msgstr ""
"任何拥有 `Capturable=yes` 的建筑或任何拥有 `BridgeRepairHut=yes` 和 `Repairable=yes` "
"任何拥有 `Capturable=yes` 的建筑或任何拥有 `BridgeRepairHut=yes` 且与断桥关联"
"的建筑"

msgid "34"
Expand Down Expand Up @@ -753,6 +750,18 @@ msgstr "非防御建筑"
msgid "Any enemy `BuildingTypes` with `IsBaseDefense=no`"
msgstr "任何敌方拥有 `IsBaseDefense=no` 的`建筑类型`"

msgid "37"
msgstr "37"

msgid "Bridge Repair Huts"
msgstr "桥梁维修小屋"

msgid ""
"Any `BuildingTypes`with `BridgeRepairHut=yes` that are linked to broken "
"bridges"
msgstr ""
"任何拥有 `BridgeRepairHut=yes` 且与断桥关联的建筑"

msgid ""
"The second parameter with a 0-based index for the `AITargetTypes` section"
" specifies the list of possible `VehicleTypes`, `AircraftTypes`, "
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30 changes: 27 additions & 3 deletions docs/locale/zh_CN/LC_MESSAGES/CREDITS.po
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Phobos \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2026-02-23 06:09+0800\n"
"POT-Creation-Date: 2026-02-27 12:29+0800\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
Expand Down Expand Up @@ -861,8 +861,7 @@ msgstr "围墙卖坦克 Bug 的修复"
msgid ""
"Fix vehicles disguised as trees incorrectly displaying veterancy insignia"
" when they shouldn't"
msgstr ""
"修复了伪装成树的载具错误显示出军衔(能打人的精英树)的问题"
msgstr "修复了伪装成树的载具错误显示出军衔(能打人的精英树)的问题"

msgid "**Morton (MortonPL)**:"
msgstr "**Morton (MortonPL)**:"
Expand Down Expand Up @@ -1276,6 +1275,9 @@ msgid ""
"superweapons with index numbers 3 and 4"
msgstr "修复了 56 和 57 号 AI 动作脚本强制发射注册索引 3 和 4 的超武的 Bug"

msgid "Fix rare cases where paradropped techno killed by falling down"
msgstr ""

msgid "**NetsuNegi**:"
msgstr "**NetsuNegi**:"

Expand Down Expand Up @@ -1994,6 +1996,11 @@ msgstr "允许战机执行区域警戒任务且在无机场的情况下不会立
msgid "Allow merging AOE damage to buildings into one"
msgstr "允许将建筑所受的 AOE 伤害合而为一"

msgid ""
"Fix the bug that `DeploysInto` and `UndeploysInto` will make damaged "
"techno lose 1 health"
msgstr "修复了 `DeploysInto` 和 `UndeploysInto` 会让受损单位失去 1 点生命的 Bug"

msgid "**Ollerus**:"
msgstr "**Ollerus**:"

Expand Down Expand Up @@ -2327,6 +2334,23 @@ msgstr "武器使用圆柱形射程"
msgid "Allow jumpjet climbing ignore building height"
msgstr "允许 Jumpjet 爬升时忽略建筑高度"

msgid ""
"Fix an issue where the AI's regular targeting would also target "
"garrisonable buildings"
msgstr "修复了 AI 常规索敌也会瞄准可驻军建筑的问题"

msgid "Fix an issue that the move mission of the jumpjet does not end correctly"
msgstr "修复了 Jumpjet 单位无法正确结束移动任务的问题"

msgid ""
"Fix the issue that the Jumpjet must end its movement before starting the "
"next mission"
msgstr ""
"修复了 Jumpjet 单位在开始下一个任务前必须先停止移动的问题"

msgid "Taunt warhead"
msgstr "嘲讽弹头"

msgid "**solar-III (凤九歌)**"
msgstr "**solar-III(凤九歌)**"

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