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Releases: ModernWoWTools/MapUpconverter

0.9.8

10 Feb 21:31

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  • Replace .mdx with .m2 in filenames for objects on really old maps.
  • Now shows errors that can happen during saving of Settings.
  • Updated Warcraft.NET.

0.9.7

10 Jul 14:46

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  • Hopefully fixes issue with some missing lights.

0.9.6

17 Jun 01:59

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  • Adds button to refresh bounding boxes for WMOs/M2s in current patch.
  • Significantly speed up bounding box generation for M2s.
  • Fixes issue with duplicate FileDataID assignments.

0.9.5

30 Jan 06:20

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  • Fixed M2 scaling not affecting dynamic lights.

0.9.4

25 Jan 03:49

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  • Added rough water support for WDL. Might show funky things when water is placed at non-sea level.
  • Make custom FileDataID start a setting.
  • Fix crash during ADT parsing for lights.

0.9.3

25 Dec 10:56

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  • Updated from .NET 8 to .NET 9 to pick up on various performance improvements/fixes.
    You may need to install the .NET 9 Runtime, downloads available here.
    For Windows users, install the .NET Desktop Runtime. If you are on Mac/Linux and using the CLI converter, install the .NET Runtime.
  • Fixed parsing issue with map names that contained underscores.
  • Fixed the "manual patch refresh" button ignoring the listfile which caused various issues.
  • Fixed the refresh buttons locking up the UI.
  • Improved light WDT generation performance.
  • Updated Warcraft.NET.

0.9.2

01 Dec 22:03

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  • Added support for 7.3.5 as a target version.
  • Added button to force a client refresh (note that this is far slower than convert-on-save as it reloads the full map).
  • Added button to force a patch manifest rewrite.
  • Added option to use advanced light config (currently does nothing, this is WIP for future versions).
  • Improved locating WDT in source directories (fixes vertex color flag from Noggit not being transferred in some cases).

0.9.1

27 Sep 18:05

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  • Added presets. You can now load/save your settings in the tab on the right.
  • Added light settings in the Advanced tab.
  • Updated height texture info URL.
  • Improved mapping of placeholder M2/WMO doodad filenames.
  • Attempt to more gracefully handle MCAL issues.
  • Fixes client crash with unsupported flag on retroported and then upconverted ADTs.
  • Fixes console colors getting stuck sometimes.

0.9.0

15 Sep 18:10

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  • Added the ability to place special light objects in Noggit that are converted to modern lights upon converting (requires MPQ patch, download).
  • Added target version setting (8.3.0 or 9.2.7+), only current difference is modern lights only being output for version 9.2.7+.
  • Added MetaGen tool, dropping a custom M2 or custom (root) WMO on it will output the bounding box you need to add to meta/blob.json.
  • Added setting to toggle CASC refreshing (different from map refreshing, off by default).
  • Added warning popup in GUI if input directory is not a Noggit project directory.
  • Added warnings in console output for missing bounding boxes.
  • Updated M2/WMO name matching to be more robust and place error cubes if there are no matches instead of generating broken ADTs.
  • Updated convert-on-save message to specify that console window needs to stay open while waiting for changes.
  • Fixed issue where you couldn't enter -1 in the mapID field.
  • Fixed issue where ADTs for other maps were being converted.
  • Fixed issue where a difference in casing between the map name/map directory would falsely ignore ADTs.
  • No longer allowing saving of settings/starting the converter if map name is empty in GUI.

Note: While we're getting closer to a 1.0 and things shouldn't randomly corrupt, always make regular backups of your work.

0.8.4

23 Aug 12:49

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  • Fix issue where files in Epsilon patch manifest could be duplicated when using differently capitalized map names.