Releases: ModernWoWTools/MapUpconverter
Releases · ModernWoWTools/MapUpconverter
0.9.8
0.9.7
0.9.6
0.9.5
0.9.4
0.9.3
- Updated from .NET 8 to .NET 9 to pick up on various performance improvements/fixes.
You may need to install the .NET 9 Runtime, downloads available here.
For Windows users, install the .NET Desktop Runtime. If you are on Mac/Linux and using the CLI converter, install the .NET Runtime. - Fixed parsing issue with map names that contained underscores.
- Fixed the "manual patch refresh" button ignoring the listfile which caused various issues.
- Fixed the refresh buttons locking up the UI.
- Improved light WDT generation performance.
- Updated Warcraft.NET.
0.9.2
- Added support for 7.3.5 as a target version.
- Added button to force a client refresh (note that this is far slower than convert-on-save as it reloads the full map).
- Added button to force a patch manifest rewrite.
- Added option to use advanced light config (currently does nothing, this is WIP for future versions).
- Improved locating WDT in source directories (fixes vertex color flag from Noggit not being transferred in some cases).
0.9.1
- Added presets. You can now load/save your settings in the tab on the right.
- Added light settings in the Advanced tab.
- Updated height texture info URL.
- Improved mapping of placeholder M2/WMO doodad filenames.
- Attempt to more gracefully handle MCAL issues.
- Fixes client crash with unsupported flag on retroported and then upconverted ADTs.
- Fixes console colors getting stuck sometimes.
0.9.0
- Added the ability to place special light objects in Noggit that are converted to modern lights upon converting (requires MPQ patch, download).
- Added target version setting (8.3.0 or 9.2.7+), only current difference is modern lights only being output for version 9.2.7+.
- Added MetaGen tool, dropping a custom M2 or custom (root) WMO on it will output the bounding box you need to add to
meta/blob.json. - Added setting to toggle CASC refreshing (different from map refreshing, off by default).
- Added warning popup in GUI if input directory is not a Noggit project directory.
- Added warnings in console output for missing bounding boxes.
- Updated M2/WMO name matching to be more robust and place error cubes if there are no matches instead of generating broken ADTs.
- Updated convert-on-save message to specify that console window needs to stay open while waiting for changes.
- Fixed issue where you couldn't enter -1 in the mapID field.
- Fixed issue where ADTs for other maps were being converted.
- Fixed issue where a difference in casing between the map name/map directory would falsely ignore ADTs.
- No longer allowing saving of settings/starting the converter if map name is empty in GUI.
Note: While we're getting closer to a 1.0 and things shouldn't randomly corrupt, always make regular backups of your work.