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SLOK: Starfield Load Order Keeper

SLOK is a lightweight Windows tool that keeps your Starfield Plugins.txt stable and prevents accidental load‑order changes that can break saves.


Why It Exists

Starfield depends on the exact order of mods listed in Plugins.txt.
If that order changes after you start a save, items, quests, or entire characters can break.
Unfortunately, Starfield, Mod managers and tools like LOOT can cause the file to be reordered.

SLOK helps you to stop that from happening.


What It Does

  • Saves a reference copy of a known‑good Plugins.txt
  • Detects when the file changes
  • Restores the correct order with one click
  • Appends new mods safely at the end
  • Supports multiple profiles (different load orders for different characters)
  • Shows an intelligent diff of what changed
  • Maintains a version history with rollback support
  • Can launch the game (uses SFSE if present)

Find it on Nexusmods

The tool has a dedicated page on Nexusmods, which includes Screenshots, discussions and more:

https://www.nexusmods.com/starfield/mods/15786


Profiles

Profiles let you keep separate load orders for different playthroughs.

Switching profiles automatically swaps the correct Plugins.txt content into place and saves your current state.


Version History

SLOK keeps a history of all the changes you made, so you can roll back to a previous version anytime (up to 16 versions).


How It Works (Brief)

  1. You set up your load order in Starfield or your mod manager.
  2. When you're happy with it, you tell the app to create a reference.
  3. The app monitors Plugins.txt for changes.
  4. If something modifies it, you can:
    • Accept the new order
    • Restore your reference order
    • Or revert everything to the reference file

Setup

On first launch, the app asks for:

  • Starfield AppData folder (where Plugins.txt lives)
  • Starfield installation folder (where the Data folder is)

It auto-detects common locations, but you can browse manually.


License

MIT License

Credits

I created this for my own use, and decided to share it with the community.

It was entirely developed using AI-assisted coding techniques with GPT-5.1-Codex and Claude Sonnet 4. If you are interested in the development process, the folder Docs/Agents/Development History contains the individual agent plans used to incrementally build the application.

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Windows app to safeguard the mod load order for existing saves

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