v1.0.0
v1.0.0 - 2026-06-07
Initial stable release of feel.lua.
- Core sequence runner:
define,play,update,clear, waits, callbacks, emits, audio cues, nested play, parallel steps, repeats, random choices, restart keys, validation, and debug introspection. - Tweenable targets with custom numeric values for gameplay/UI juice.
- LOVE adapter for screen flash/fade, camera feedback, sounds, haptics, particles, shaders, and canvas-backed post-processing.
- Optional feedback authoring layer with named feedback stacks, context values, shorthand adapter events, and explicit time scale feedback.
- Optional g3d helper for animating model transforms and camera feedback without owning rendering or game state.
- LuaLS annotations, docs, and runnable examples including Asteroidz and the 3D g3d demo.