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v1.0.0

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@Kyonru Kyonru released this 07 Jun 02:23
· 18 commits to main since this release
4ce759b

v1.0.0 - 2026-06-07

Initial stable release of feel.lua.

  • Core sequence runner: define, play, update, clear, waits, callbacks, emits, audio cues, nested play, parallel steps, repeats, random choices, restart keys, validation, and debug introspection.
  • Tweenable targets with custom numeric values for gameplay/UI juice.
  • LOVE adapter for screen flash/fade, camera feedback, sounds, haptics, particles, shaders, and canvas-backed post-processing.
  • Optional feedback authoring layer with named feedback stacks, context values, shorthand adapter events, and explicit time scale feedback.
  • Optional g3d helper for animating model transforms and camera feedback without owning rendering or game state.
  • LuaLS annotations, docs, and runnable examples including Asteroidz and the 3D g3d demo.