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changes in animation panel
# Conflicts: # glTF-Sample-Renderer
Changes manually copied and adjusted from the gltfx branch
# Conflicts: # src/logic/uimodel.js # src/main.js # src/ui/ui.js
# Conflicts: # glTF-Sample-Renderer
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UX3D-hohenester
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the css classes need review. they seem redundant
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| .round-green-btn { |
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this class seems redundant
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Adds:
KHR_interactivity
KHR_node_visibility
KHR_node_hoverability
KHR_node_selectability
KHR_accessor_float64
UI Changes:
Animation tab is replaced with Interactivity tab if KHR_interactivity is present and enabled.
Disable switches for KHR_interactivity, KHR_node_visibility, KHR_node_hoverability, KHR_node_selectability
Possibility to send custom events to interactivity engine.
Play, pause, reset, graph selection for interactivity.
Can be merged once the PR in glTF-Sample-Renderer is merged.