Recode FlxSound and update some of audio related functions/classes to 6.2.0#11
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Raltyro wants to merge 1 commit intoFunkinCrew:mobile/mainfrom
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Recode FlxSound and update some of audio related functions/classes to 6.2.0#11Raltyro wants to merge 1 commit intoFunkinCrew:mobile/mainfrom
Raltyro wants to merge 1 commit intoFunkinCrew:mobile/mainfrom
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Look at below for more information about this commit - FunkinCrew/Funkin#6899 - FunkinCrew#11
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Look at below for more information about this commit - FunkinCrew#11
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List of changes:
FlxSound, Variables] AddsdefaultTimeScaledPitch(static),proximityEnabled,proximityPan,scrollFactor,radius,paused(read-only),completed(read-only),muted,timeScaledPitch,loopCount(read-only, from 6.2.0),loopUntil(from 6.2.0),offset,latency(read-only),amplitudes,loaded,buffer,source,onFinish,onDestroy.FlxSound, Functions] Addsunload,loadStreamed,loadFromURL,setPosition,getPosition.FlxSound] Useslime.media.AudioSourcein initialize instead of allocatingopenfl.media.SoundChannelevery restarts.FlxSound] Changes how get_time behaves to interpolates time (use getActualTime to get the current internal time for checking desync).FlxSound] Makes amplitudes properties works.FlxSound] Make it able to seamlessly loops.FlxSound] Change autoDestroy to use kill() instead of destroy() so it can be reused.FlxSoundData] New class to make the sound caching better, reuse and destroys sounds automatically between changing states.FlxSoundFilter] New class to change or filter the sound playback in real-time such as lowpass, highpass, bandpass.SoundFrontEnd] AddsautomaticDefaultDevice,deviceName,paused,onDefaultDeviceChanged,onDeviceAdded,onDeviceRemoved.AssetFrontEnd] AddsstreamSoundUnsafe(from 6.2.0),streamSound(from 6.2.0),streamSoundAddExt(from 6.2.0),canStreamSound(from 6.2.0)AssetFrontEnd] Change how getting sounds to also check for every other available formats.And many more that i can't bother to mention, because its alot.