fix: queue avatar jumps back when delayed (#441)#2909
Open
sungdark wants to merge 1 commit intoFreezingMoon:masterfrom
Open
fix: queue avatar jumps back when delayed (#441)#2909sungdark wants to merge 1 commit intoFreezingMoon:masterfrom
sungdark wants to merge 1 commit intoFreezingMoon:masterfrom
Conversation
When a creature is delayed, the avatar now visually leaps from its original position to the delayed section of the queue using an arc animation instead of a plain position transition. - Added prevX tracking in Vignette class to detect position changes - When a creature moves backward significantly (>80px) in the queue (i.e., from active section to delayed section), animate with an arc upward then down to the new position - This makes the delay action more intuitive and visually satisfying Fixes FreezingMoon#441
|
@sungdark is attempting to deploy a commit to the FreezingMoon Team on Vercel. A member of the Team first needs to authorize it. |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Summary
When a creature is delayed, the avatar now visually leaps from its original position to the delayed section of the queue using an arc animation, instead of a plain position transition.
Changes
prevXtracking in the Vignette class. WhenanimateUpdatedetects a significant backward movement (>80px, indicating the creature moved from the active section to the delayed section), it plays an arc animation (up then down) for a more intuitive visual effect.How it works
When a creature is delayed:
Bounty
收款地址:eB51DWp1uECrLZRLsE2cnyZUzfRWvzUzaJzkatTpQV9
fixes #441