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Vessel launched event

T'kael edited this page Aug 2, 2026 · 1 revision

Triggered when you launch a vessel (fighter, SRV, etc.) from your ship.

When using this event in the Speech responder the information about this event is available under the event object. The available variables are as follows:

  • {event.id} - The ID assigned to the vessel

  • {event.isTelepresence} - Whether the vessel is controlled via telepresence

  • {event.loadout} - The vessel's loadout

  • {event.playercontrolled} - True if the vessel is controlled by the player

  • {event.vesselDescription} - The localized vessel description (not available for fighters)

  • {event.vesselDescriptionInvariant} - The invariant vessel description (not available for fighters)

To respond to this event in VoiceAttack, create a command entitled ((EDDI vessel launched)). VoiceAttack variables will be generated to allow you to access the event information.

The following VoiceAttack variables are available for this event:

  • {INT:EDDI vessel launched id} - The ID assigned to the vessel

  • {BOOL:EDDI vessel launched is telepresence} - Whether the vessel is controlled via telepresence

  • {TXT:EDDI vessel launched loadout} - The vessel's loadout

  • {BOOL:EDDI vessel launched playercontrolled} - True if the vessel is controlled by the player

  • {TXT:EDDI vessel launched vessel description} - The localized vessel description (not available for fighters)

  • {TXT:EDDI vessel launched vessel description invariant} - The invariant vessel description (not available for fighters)

For more details on VoiceAttack integration, see https://github.com/EDCD/EDDI/wiki/VoiceAttack-Integration.

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