Remove SpriteVisual from visual tree in attached shadows before disposing of composition resources #818
+7
−7
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Fixes #816
This PR ensures that the
SpriteVisualof each attached shadow is removed from the visual tree before disposing of theSpriteVisualor any other composition resources.PR Type
What kind of change does this PR introduce?
Bugfix
What is the current behavior?
The attached shadow logic disposes of composition resources before the
SpriteVisualis removed from the visual tree.What is the new behavior?
AttachedShadowBase.OnElementContextUninitialized()andAttachedShadowElementContext.Uninitialize()were updated to remove theSpriteVisualfrom the visual tree before disposing of it and linked composition resources. This should prevent XAML from trying to access theSpriteVisualor its resources after they have been disposed.PR Checklist
Please check if your PR fulfills the following requirements:
Other information
N/A