Wasm Engine is a conceptual blueprint for a high-performance, OS-level runtime engine designed to run complex, resource-intensive applications on desktop platforms. It is architected to maximize CPU and GPU throughput by combining the strengths of Electron, Servo, and WebAssembly (WASM).
This project serves as a foundational guide for building applications that require:
- High-performance rendering: Leveraging the Servo rendering engine for GPU-accelerated layout and drawing.
- CPU-heavy computation: Offloading complex calculations, simulations, and data processing to highly optimized WASM modules.
- Modern, responsive UI: Using Electron to provide a familiar and flexible user interface layer with native OS integrations.
The architecture is detailed in the Architecture Design Document (ADD). It is based on three primary components:
- Electron Layer: Manages the user interface, OS-level integrations, and the orchestration of background tasks.
- Servo Layer: A dedicated, multi-threaded rendering engine for all visual output, ensuring smooth, high-framerate graphics.
- WebAssembly (WASM) Layer: A pool of worker threads running compiled Rust or C++ modules for demanding computational tasks.
Communication and data transfer between these layers are optimized for near-zero-copy memory sharing, using SharedArrayBuffer to prevent bottlenecks.
- Blueprint, Not a Framework: This repository contains the architectural documentation and foundational structure to guide developers in building their own engine. It is not a ready-to-use framework but a starting point for a highly customized implementation.
- Performance First: Every architectural decision is geared towards minimizing latency and maximizing parallelism.
- Scalability: The design allows for scaling computational and rendering workloads across multiple CPU cores.
This project is currently in the blueprint phase. The next steps involve:
- Setting up the build pipelines for the Rust-based Servo and WASM components.
- Establishing the IPC and shared memory channels between the Electron, Servo, and WASM layers.
- Developing a "Hello World" application to demonstrate the end-to-end data flow.
.
├── apps/ # Main application code (e.g., Electron app)
├── docs/ # Project documentation
│ └── ADD-electron-servo-wasm.md
├── packages/ # Reusable modules (e.g., Servo bindings, WASM crates)
└── README.md