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Releases: BioNGFF/ome-zarr.js

v0.0.20

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@will-moore will-moore released this 29 Jun 14:11

What's Changed

This release includes new rendering functionality in collaboration with @jwindhager from the OME 2026 community meeting hackathon in Dusseldorf. See #33 for more details of the changes, along with the Labels page of the docs. This included some breaking changes:

  • ngffImage.setChannelLut(index, lut) now takes a list of rgb or rgba values as a lut, rather than a LUT name. This allows custom LUTs to be used, but also means that the method doesn't need access to all the LUTs shipped with ome-zarr.js. The result means that we can tree-shake to avoid bundling all the unused LUTs in downstream applications.
  • Typo fix in convertRbgDataToDataUrl() renamed to convertRgbDataToDataUrl().
  • renderRgba() and ngffImage.renderRgba() renamed to renderArray().

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Full Changelog: v0.0.19...v0.0.20

v0.0.19

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@will-moore will-moore released this 16 Apr 11:13

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Full Changelog: v0.0.18...v0.0.19

v0.0.18

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@will-moore will-moore released this 15 Apr 09:13

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New Contributors

Full Changelog: v0.0.17...v0.0.18

v0.0.17

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@will-moore will-moore released this 14 Apr 14:37

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Full Changelog: v0.0.16...v0.0.17