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Releases: AristurtleDev/AsepriteDotNet

Version 1.9.1

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@AristurtleDev AristurtleDev released this 03 Apr 20:18
f5fcc26

What's Changed

  • fix: fix failed to parse userdata of the first tag by @shabbywu in #36
  • Fix Normal() not factoring in opacity by @guptohkl in #41

New Contributors

Full Changelog: v1.9.0...v1.9.1

Version 1.9.0 Release

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@AristurtleDev AristurtleDev released this 27 Sep 04:08
87df2bb

What's Changed

Full Changelog: v1.8.3...v1.9.0

Version 1.8.3

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@AristurtleDev AristurtleDev released this 16 Jul 02:32
155ea70

What's Changed

  • Initialize FrameIndex in AsepriteSliceKey constructor. by @nobledemon in #34

New Contributors

Full Changelog: v1.8.2...v1.8.3

v1.8.2

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@AristurtleDev AristurtleDev released this 28 Jun 04:08
77e3a5f

What's Changed

  • Improve AsepriteBinaryReader and DeflateStream usage by @SaxxonPike in #32

New Contributors

Full Changelog: v1.8.1...v1.8.2

Verison 1.8.1 Release

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@AristurtleDev AristurtleDev released this 31 May 17:21
4b1b72b

What's Changed

Full Changelog: v1.8.0...v1.8.1

Verison 1.8.0 Release

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@AristurtleDev AristurtleDev released this 02 May 00:40
f43a9b4

What's Changed

  • Use the Correct Data Types for AsepriteNinePatchProperties and AsepritePivotProperties by @AristurtleDev in #29
  • Group Layer Tree Matching and Linked Cel Texture Extraction by @exokem in #28

New Contributors

Full Changelog: v1.7.4...v1.8.0

Version 1.7.4 Release

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@AristurtleDev AristurtleDev released this 02 Apr 20:34

Description

Fixes bug where the AsepriteTag.Repeat property was not properly set in the constructor

Version 1.7.3 Release

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@AristurtleDev AristurtleDev released this 02 Apr 18:57

Description

This release resolves a critical bug where the wrong data type was being used for Aseprite Slice Key properties, causing the bounds of a key to be incorrect.

Version 1.7.2

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@AristurtleDev AristurtleDev released this 02 Apr 17:04

Description

This resolves a critical bug due to how Aseprite stores pixel data for a cel outside the bounds of a frame. If you select part of your image and move the pixels outside of the frame, the pixel data for the cel is still there even though its no longer visible or within the frame bounds. The method originally used to detect this was not sufficient enough, and has been adjusted to explicitly only process pixel data of a cel that is within the bounds of a frame, regardless of the cel size.

Version 1.7.1 Release

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@AristurtleDev AristurtleDev released this 02 Apr 16:14

Description

This release resolves a bug when flattening frames that have cel data outside the index of the canvas would throw an exception.