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I dont see why making the game slower is beneficial in this manner, this does not benefit any player whatsoever |
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By making endgame tech slower to build, Anuken/Mindustry-Suggestions#6059 becomes more relevant Right now, a few support T2's build speed can easily deploy an endgame setup In order to get that, a better/bigger support unit squad should be needed |
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This is needed, as plast+ tech only has up to 130% of tick value/item. (why is metaglass higher??)
Calculated by (adding all relevant item's tick value in recipe)/2. (plast not divided)
So;
2 for plastanium
4.4/2= 2.2 for phase fabric
8.5/2= 4.25 for surge alloy
draft status; it would be coupled with the general bspeed nerf.
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