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Endgame build cost scaling#11559

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Efsfse2280 wants to merge 3 commits intoAnuken:masterfrom
Efsfse2280:bcostscaling
Closed

Endgame build cost scaling#11559
Efsfse2280 wants to merge 3 commits intoAnuken:masterfrom
Efsfse2280:bcostscaling

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@Efsfse2280
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This is needed, as plast+ tech only has up to 130% of tick value/item. (why is metaglass higher??)

Calculated by (adding all relevant item's tick value in recipe)/2. (plast not divided)

So;

  • 2 for plastanium

  • 4.4/2= 2.2 for phase fabric

  • 8.5/2= 4.25 for surge alloy

draft status; it would be coupled with the general bspeed nerf.

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@JasonP01
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I dont see why making the game slower is beneficial in this manner, this does not benefit any player whatsoever

@Efsfse2280
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By making endgame tech slower to build, Anuken/Mindustry-Suggestions#6059 becomes more relevant

Right now, a few support T2's build speed can easily deploy an endgame setup

In order to get that, a better/bigger support unit squad should be needed

@Efsfse2280 Efsfse2280 closed this Feb 28, 2026
@Efsfse2280 Efsfse2280 deleted the bcostscaling branch February 28, 2026 03:09
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2 participants