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Manually assigning programmer callbacks (GodotSteam Voice Chat to FMOD integration) #424

@5tuv

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@5tuv

Hey all, I am not sure if it is entirely possible to do this, but I am trying to figure out a way to send voice chat data that is being streamed into a Godot AudioStream node to a FMOD programmer callback.

We have voice chat working successfully but are unable to send that data to FMOD from Godot's AudioStream node as it is received from player voice chat.

Does the functionality currently exist or does it need to be implemented?

Thanks!

FMOD forum post about it: https://qa.fmod.com/t/fmod-godotsteam-voice-chat-integration/23900/3

GodotSteam voice chat docs: https://godotsteam.com/tutorials/voice/

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