Skip to content

How to implement "coordinates of points and boxes are all transformed to the current frame" in FSD++? #193

Description

@rXYZkit

def get_old_points(): coordinates of points and boxes are all transformed to the current frame

Could you tell me in which part of the code it was implemented

Thanks very much

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions